Development Of a Guideline for Dyslexic Games
The advancement of technology has witnessed the increasing use of game-based intervention and it is proven beneficial in healthcare treatment including Dyslexia. Initially developed for entertainment, a game is generally considered to be an activity with the key features of challenge, motivation, an...
Saved in:
Main Authors: | , |
---|---|
Format: | Monograph |
Language: | English |
Published: |
UUM
2021
|
Subjects: | |
Online Access: | https://repo.uum.edu.my/id/eprint/30120/1/14590.pdf https://repo.uum.edu.my/id/eprint/30120/ |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Be the first to leave a comment!