The application of Google Classroom as a tool for teaching and learning
Learning activities in the computer lab is one of the challenging in higher education.Subject that is most practical activities such as Data Mining are by nature illustrative or demonstrative in the computer lab that emphasize the acquisition of observational skills; and allow students to see the co...
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Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Universiti Teknikal Malaysia Melaka
2016
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Subjects: | |
Online Access: | http://repo.uum.edu.my/20521/1/JTEC%208%2010%202016%205%208.pdf http://repo.uum.edu.my/20521/ http://journal.utem.edu.my/index.php/jtec/article/view/1357 |
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Summary: | Learning activities in the computer lab is one of the challenging in higher education.Subject that is most practical activities such as Data Mining are by nature illustrative or demonstrative in the computer lab that emphasize the acquisition of observational skills; and allow students to see the concept dealt in action and relate theory more closely to reality.However, the students’ reaction to practical work is often negative as a result they are not effective in laboratory work and this may reflect a student perception that there is lack of clear purpose for the lab hands on task. The main objective of this study is to explore the effectiveness of Google Classroom’s active learning activities for data mining subject under the Decision Sciences program.A set of questionnaire has been distributed to a sample of 100 students who enrolled data mining subject were used in this study.The analysis of the data was carried out using Technology Acceptance Model (TAM) to examine the relationship between the identified factors and the effectiveness of the learning activities.The results prove that majority of the students satisfy with the Google Classroom’s tool that were introduced in the class where all ratios are above averages. In particular, comparative performance is good in the areas of ease of access, perceived usefulness, communication and interaction, instruction delivery and students’ satisfaction towards the Google Classroom’s learning activities. |
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