Performance comparison of baseline routing protocols in pocket switched network

Pocket Switched Network (PSN) is a branch of Delay Tolerant Network (DTN) which is intended to work in a challenged network. Challenged network is network with lack of infrastructure such as disaster area. As such, the network has intermittent connectivity. PSN provides a new paradigm to distribute...

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Bibliographic Details
Main Authors: Yulianti, D., Mandala, S., Zainal, A., Nasien, D., Ngadi, M. A., Yahaya, C.
Format: Article
Language:English
Published: Penerbit UTM Press 2016
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Online Access:http://eprints.utm.my/id/eprint/74359/1/DeniYulianti2016_PerformanceComparisonofBaselineRouting.pdf
http://eprints.utm.my/id/eprint/74359/
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85031735799&partnerID=40&md5=93f543eb6b3dcdeaa934f0c2ecee4397
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Summary:Pocket Switched Network (PSN) is a branch of Delay Tolerant Network (DTN) which is intended to work in a challenged network. Challenged network is network with lack of infrastructure such as disaster area. As such, the network has intermittent connectivity. PSN provides a new paradigm to distribute messages in the network by taking advantage of roaming nodes from one place to another. In this paper, network performances of eight PSN routing protocols are investigated namely, First Contact, Direct Delivery, Epidemic, PRotocol using History of Encounter and Transitivity (PRoPHET), Spray and Wait, Binary Spray and Wait, Fuzzy Spray, Adaptive Fuzzy Spray and Wait. The performance metrics are packet delivery ratio, overhead ratio and average latency. Opportunistic Network Environment (ONE) simulator is used to evaluate the network performance. Experiments show that Epidemic has the best performance in term of message delivery ratio, but it has the highest overhead ratio. Direct Delivery has the lowest overhead ratio (zero overhead ratio) and PRoPHET has the lowest latency average.