THE 3D DYSCALCULIA ASSESSMENT GAME FRAMEWORK FOR DYSCALCULIA IDENTIFICATION
Dyscalculia is a hidden disability and may happen to ordinary people whether they are normal or highly intelligent students. This makes dyscalculia is challenging to identify. One method to identify dyscalculia students could be through playing games. Games concept could make the students do not fee...
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University of Bahrain
2022
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my.utem.eprints.270292023-12-14T16:20:49Z http://eprints.utem.edu.my/id/eprint/27029/ THE 3D DYSCALCULIA ASSESSMENT GAME FRAMEWORK FOR DYSCALCULIA IDENTIFICATION PUDJOATMODJO, BAMBANG Salam, Sazilah Che Pee @ Che Hanapi, Ahmad Naim Rikman, Aherliwan Rudavan Setijadi, Prihatmanto Ashraf, Alomoush Dyscalculia is a hidden disability and may happen to ordinary people whether they are normal or highly intelligent students. This makes dyscalculia is challenging to identify. One method to identify dyscalculia students could be through playing games. Games concept could make the students do not feel of being tested when they are doing the test. Developing the game to fulfill the assessment purposes needs a framework that is designed for assessing. Design Play Experience (DPE) is an existing framework that supports the creation of a serious game or game-based learning. The framework contains several layers, such as learning, storytelling, gameplay, user experience. The purpose of the framework is to give a player experience in improving their skills. In this study, the DPE framework is adapted and enhanced to provide a serious game framework for assessing, identifying and monitoring dyscalculia students. The assessment result will be used to identify whether or not the student has a learning difficulty in mathematics. The enhanced framework is called 3D Dyscalculia Assessment Game (3DAG). Games that are applied with the 3DAG framework will notify where the students misconception are, so that the teacher can monitor and improve their mathematics accordingly. University of Bahrain 2022-01 Article PeerReviewed text en http://eprints.utem.edu.my/id/eprint/27029/2/011372802202329.PDF PUDJOATMODJO, BAMBANG and Salam, Sazilah and Che Pee @ Che Hanapi, Ahmad Naim and Rikman, Aherliwan Rudavan and Setijadi, Prihatmanto and Ashraf, Alomoush (2022) THE 3D DYSCALCULIA ASSESSMENT GAME FRAMEWORK FOR DYSCALCULIA IDENTIFICATION. INTERNATIONAL JOURNAL OF COMPUTING AND DIGITAL SYSTEMS, 11. pp. 451-461. ISSN 2210-142X https://journal.uob.edu.bh/handle/123456789/4423 https://journal.uob.edu.bh/handle/123456789/12?id=about |
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Dyscalculia is a hidden disability and may happen to ordinary people whether they are normal or highly intelligent students. This makes dyscalculia is challenging to identify. One method to identify dyscalculia students could be through playing games. Games concept could make the students do not feel of being tested when they are doing the test. Developing the game to fulfill the assessment purposes needs a framework that is designed for assessing. Design Play Experience (DPE) is an existing framework that supports the creation of a serious game or game-based learning. The framework contains several layers, such as learning, storytelling, gameplay, user experience. The purpose of the framework is to give a player experience in improving their skills. In this study, the DPE framework is adapted and enhanced to provide a serious game framework for assessing, identifying and monitoring dyscalculia students. The assessment result will be used to identify whether or not the student has a learning difficulty in mathematics. The enhanced framework is called 3D Dyscalculia Assessment Game (3DAG). Games that are applied with the 3DAG framework will notify where the students misconception are, so that the teacher can monitor and improve their mathematics accordingly. |
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PUDJOATMODJO, BAMBANG Salam, Sazilah Che Pee @ Che Hanapi, Ahmad Naim Rikman, Aherliwan Rudavan Setijadi, Prihatmanto Ashraf, Alomoush |
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PUDJOATMODJO, BAMBANG Salam, Sazilah Che Pee @ Che Hanapi, Ahmad Naim Rikman, Aherliwan Rudavan Setijadi, Prihatmanto Ashraf, Alomoush THE 3D DYSCALCULIA ASSESSMENT GAME FRAMEWORK FOR DYSCALCULIA IDENTIFICATION |
author_facet |
PUDJOATMODJO, BAMBANG Salam, Sazilah Che Pee @ Che Hanapi, Ahmad Naim Rikman, Aherliwan Rudavan Setijadi, Prihatmanto Ashraf, Alomoush |
author_sort |
PUDJOATMODJO, BAMBANG |
title |
THE 3D DYSCALCULIA ASSESSMENT GAME FRAMEWORK FOR DYSCALCULIA IDENTIFICATION |
title_short |
THE 3D DYSCALCULIA ASSESSMENT GAME FRAMEWORK FOR DYSCALCULIA IDENTIFICATION |
title_full |
THE 3D DYSCALCULIA ASSESSMENT GAME FRAMEWORK FOR DYSCALCULIA IDENTIFICATION |
title_fullStr |
THE 3D DYSCALCULIA ASSESSMENT GAME FRAMEWORK FOR DYSCALCULIA IDENTIFICATION |
title_full_unstemmed |
THE 3D DYSCALCULIA ASSESSMENT GAME FRAMEWORK FOR DYSCALCULIA IDENTIFICATION |
title_sort |
3d dyscalculia assessment game framework for dyscalculia identification |
publisher |
University of Bahrain |
publishDate |
2022 |
url |
http://eprints.utem.edu.my/id/eprint/27029/2/011372802202329.PDF http://eprints.utem.edu.my/id/eprint/27029/ https://journal.uob.edu.bh/handle/123456789/4423 https://journal.uob.edu.bh/handle/123456789/12?id=about |
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