Measuring distance between nearly intersected objects in narrow phase collision detection
Calculating the distance between two or more object primitives (or triangles) in virtual environment application before collision occurs is important elements in narrow phase collision detection system. Given pairs of nearly colliding objects, their triangles must be checked one by one until the mos...
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主要な著者: | , , , , , , |
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フォーマット: | 論文 |
言語: | English |
出版事項: |
2013
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オンライン・アクセス: | http://eprints.utem.edu.my/id/eprint/10833/1/%5BJOURNAL-ISI%5D_2013_-_Measuring_Distance_between_Nearly_Intersected_Objects_in_Narrow_Phase_Collision_Detection.pdf http://eprints.utem.edu.my/id/eprint/10833/ http://www.ajbasweb.com/old/ajbas/2013/August/490-499.pdf |
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