An integration of individual and social learning in a co-evolutionary approach to the game of Connect-Four
In this paper, we investigate an integration of individual and social learning, utilising co-evolutionary neural networks. Individual learning takes place by playing copies of a player against itself. Social learning allows poor performing players to learn from those players, which are playing at a...
Saved in:
Main Authors: | Yaakob, Razali, Mahdin, Hairulnizam |
---|---|
Format: | Conference or Workshop Item |
Language: | English |
Published: |
2007
|
Online Access: | http://psasir.upm.edu.my/id/eprint/60121/1/RazaliUTHM.pdf http://psasir.upm.edu.my/id/eprint/60121/ |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
An adaptation of social Learning in evolutionary computation for tic-tac-toe.
by: Yaakob, Razali, et al.
Published: (2009) -
The impact of potential crowd behaviours on emergency evacuation: an evolutionary game theoretic approach
by: Mohd Ibrahim, Azhar, et al.
Published: (2019) -
An approach to filtering duplicate RFID data streams
by: Mahdin, Hairulnizam, et al.
Published: (2010) -
A new Friedman’s model for evolutionary game problem
by: Ganikhodjaev, Nasir, et al.
Published: (2021) -
An analysis of population dynamics with migration by evolutionary game theory
by: Teoh,, Shian Li
Published: (2013)