The Effects of Non-Digital Game-Based Learning and Cognitive Level of Questions on Isometric Transformations

The present study examined the effects of the non-digital game-based instructional method and the cognitive level of questions in determining students’ achievement in mathematics, particularly in Isometric Transformation. The study used a quasi-experimental design and involved 116 participants (i.e....

詳細記述

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書誌詳細
主要な著者: Shamsurya, Hamden Hamid, Norehan, Zulkiply, Fitri Suraya, Mohamad
フォーマット: 論文
言語:English
出版事項: Universiti Teknologi Mara Selangor 2022
主題:
オンライン・アクセス:http://ir.unimas.my/id/eprint/38137/1/The%20Effects%20of%20Non-Digital.pdf
http://ir.unimas.my/id/eprint/38137/
https://ajue.uitm.edu.my/
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