The Efficiency of Game-Based Learning Towards Student’s Focus And Enjoyment Using Board Game: A Case Study at SK Martin

The purpose of this game research is to observe and evaluate how the implementation of the game-based learning (embedded with IT ) can improve students’ focus in class and at the same time having fun with their study. Based on the result, students enjoy more when playing the games while studying. Th...

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Main Authors: Nur Shaheerah, Mohamed Nor, Jonathan, Sidi, Andalina Dayang, Madang, Suhaira, Suhaimi, Ainin Sofea, Azhari, Nur Fatin Fareeda, Roslan, Siti Khadijah, Abdullah, Rapheal, Andar
Format: Proceeding
Language:English
Published: UNIMAS Publisher 2019
Subjects:
Online Access:http://ir.unimas.my/id/eprint/31566/1/Jonathan%20Sidi.pdf
http://ir.unimas.my/id/eprint/31566/
https://www.researchgate.net/publication/344070458_The_Efficiency_of_Game-Based_Learning_Towards_Student%27s_Focus_And_Enjoyment_Using_Board_Game_A_Case_Study_at_SK_Martin
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id my.unimas.ir.31566
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spelling my.unimas.ir.315662024-01-09T02:58:25Z http://ir.unimas.my/id/eprint/31566/ The Efficiency of Game-Based Learning Towards Student’s Focus And Enjoyment Using Board Game: A Case Study at SK Martin Nur Shaheerah, Mohamed Nor Jonathan, Sidi Andalina Dayang, Madang Suhaira, Suhaimi Ainin Sofea, Azhari Nur Fatin Fareeda, Roslan Siti Khadijah, Abdullah Rapheal, Andar L Education (General) The purpose of this game research is to observe and evaluate how the implementation of the game-based learning (embedded with IT ) can improve students’ focus in class and at the same time having fun with their study. Based on the result, students enjoy more when playing the games while studying. They tend to focus more and learn from their mistakes. UNIMAS Publisher 2019 Proceeding PeerReviewed text en http://ir.unimas.my/id/eprint/31566/1/Jonathan%20Sidi.pdf Nur Shaheerah, Mohamed Nor and Jonathan, Sidi and Andalina Dayang, Madang and Suhaira, Suhaimi and Ainin Sofea, Azhari and Nur Fatin Fareeda, Roslan and Siti Khadijah, Abdullah and Rapheal, Andar (2019) The Efficiency of Game-Based Learning Towards Student’s Focus And Enjoyment Using Board Game: A Case Study at SK Martin. In: International University Carnival on E-Learning (IUCEL) 2019At: UNIMAS, Sarawak, Malaysia, September 2019, FCSIT, UNIMAS. https://www.researchgate.net/publication/344070458_The_Efficiency_of_Game-Based_Learning_Towards_Student%27s_Focus_And_Enjoyment_Using_Board_Game_A_Case_Study_at_SK_Martin
institution Universiti Malaysia Sarawak
building Centre for Academic Information Services (CAIS)
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sarawak
content_source UNIMAS Institutional Repository
url_provider http://ir.unimas.my/
language English
topic L Education (General)
spellingShingle L Education (General)
Nur Shaheerah, Mohamed Nor
Jonathan, Sidi
Andalina Dayang, Madang
Suhaira, Suhaimi
Ainin Sofea, Azhari
Nur Fatin Fareeda, Roslan
Siti Khadijah, Abdullah
Rapheal, Andar
The Efficiency of Game-Based Learning Towards Student’s Focus And Enjoyment Using Board Game: A Case Study at SK Martin
description The purpose of this game research is to observe and evaluate how the implementation of the game-based learning (embedded with IT ) can improve students’ focus in class and at the same time having fun with their study. Based on the result, students enjoy more when playing the games while studying. They tend to focus more and learn from their mistakes.
format Proceeding
author Nur Shaheerah, Mohamed Nor
Jonathan, Sidi
Andalina Dayang, Madang
Suhaira, Suhaimi
Ainin Sofea, Azhari
Nur Fatin Fareeda, Roslan
Siti Khadijah, Abdullah
Rapheal, Andar
author_facet Nur Shaheerah, Mohamed Nor
Jonathan, Sidi
Andalina Dayang, Madang
Suhaira, Suhaimi
Ainin Sofea, Azhari
Nur Fatin Fareeda, Roslan
Siti Khadijah, Abdullah
Rapheal, Andar
author_sort Nur Shaheerah, Mohamed Nor
title The Efficiency of Game-Based Learning Towards Student’s Focus And Enjoyment Using Board Game: A Case Study at SK Martin
title_short The Efficiency of Game-Based Learning Towards Student’s Focus And Enjoyment Using Board Game: A Case Study at SK Martin
title_full The Efficiency of Game-Based Learning Towards Student’s Focus And Enjoyment Using Board Game: A Case Study at SK Martin
title_fullStr The Efficiency of Game-Based Learning Towards Student’s Focus And Enjoyment Using Board Game: A Case Study at SK Martin
title_full_unstemmed The Efficiency of Game-Based Learning Towards Student’s Focus And Enjoyment Using Board Game: A Case Study at SK Martin
title_sort efficiency of game-based learning towards student’s focus and enjoyment using board game: a case study at sk martin
publisher UNIMAS Publisher
publishDate 2019
url http://ir.unimas.my/id/eprint/31566/1/Jonathan%20Sidi.pdf
http://ir.unimas.my/id/eprint/31566/
https://www.researchgate.net/publication/344070458_The_Efficiency_of_Game-Based_Learning_Towards_Student%27s_Focus_And_Enjoyment_Using_Board_Game_A_Case_Study_at_SK_Martin
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score 13.211869