A qualitative study on malaysian academics' perceptions and a qualitative study on malaysian academics' perceptions and suggestions on gamified learning
This study explores lecturers' perceptions and suggestions on integrating gamified lessons in Malaysian higher institutions. The COVID-19 pandemic has drastically changed the norm of traditional classroom teaching by accelerating digital integration amongst educators and necessitating the need...
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Peace and Conflict Studies
2023
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Online Access: | http://umpir.ump.edu.my/id/eprint/40643/1/A%20qualitative%20study%20on%20Malaysian%20academics%27%20perceptions.pdf http://umpir.ump.edu.my/id/eprint/40643/ https://doi.org/10.46743/2160-3715/2023.6102 https://doi.org/10.46743/2160-3715/2023.6102 |
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my.ump.umpir.406432024-04-30T06:40:42Z http://umpir.ump.edu.my/id/eprint/40643/ A qualitative study on malaysian academics' perceptions and a qualitative study on malaysian academics' perceptions and suggestions on gamified learning Eltahir, Mohd Elmagzoub Annamalai, Nagaletchimee Arulselvi, Uthayakumaran Zyoud, Samer H. Zakarneh, Bilal Ibrahim Alsalhi, Najeh Rajeh L Education (General) LB Theory and practice of education PL Languages and literatures of Eastern Asia, Africa, Oceania This study explores lecturers' perceptions and suggestions on integrating gamified lessons in Malaysian higher institutions. The COVID-19 pandemic has drastically changed the norm of traditional classroom teaching by accelerating digital integration amongst educators and necessitating the need to address classroom gamification. To further understand educators' perceptions, we conducted in-depth interviews with 25 lecturers. We thematically analyzed the interviews by following the steps undertaken by Braun and Clarke (2006) to identify the emerging themes. The findings determine that educators found gamification suitable in teaching and learning activities during the set induction, reinforcement and assessment of specific skills. Several misconceptions also evident in this study. We conclude that although educators are familiar with gamification, they have not fully utilized the strength of gamification. Peace and Conflict Studies 2023 Article PeerReviewed pdf en cc_by_nc_sa_4 http://umpir.ump.edu.my/id/eprint/40643/1/A%20qualitative%20study%20on%20Malaysian%20academics%27%20perceptions.pdf Eltahir, Mohd Elmagzoub and Annamalai, Nagaletchimee and Arulselvi, Uthayakumaran and Zyoud, Samer H. and Zakarneh, Bilal Ibrahim and Alsalhi, Najeh Rajeh (2023) A qualitative study on malaysian academics' perceptions and a qualitative study on malaysian academics' perceptions and suggestions on gamified learning. Qualitative Report, 28 (7). pp. 2011-2028. ISSN 2160-3715. (Published) https://doi.org/10.46743/2160-3715/2023.6102 https://doi.org/10.46743/2160-3715/2023.6102 |
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L Education (General) LB Theory and practice of education PL Languages and literatures of Eastern Asia, Africa, Oceania |
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L Education (General) LB Theory and practice of education PL Languages and literatures of Eastern Asia, Africa, Oceania Eltahir, Mohd Elmagzoub Annamalai, Nagaletchimee Arulselvi, Uthayakumaran Zyoud, Samer H. Zakarneh, Bilal Ibrahim Alsalhi, Najeh Rajeh A qualitative study on malaysian academics' perceptions and a qualitative study on malaysian academics' perceptions and suggestions on gamified learning |
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This study explores lecturers' perceptions and suggestions on integrating gamified lessons in Malaysian higher institutions. The COVID-19 pandemic has drastically changed the norm of traditional classroom teaching by accelerating digital integration amongst educators and necessitating the need to address classroom gamification. To further understand educators' perceptions, we conducted in-depth interviews with 25 lecturers. We thematically analyzed the interviews by following the steps undertaken by Braun and Clarke (2006) to identify the emerging themes. The findings determine that educators found gamification suitable in teaching and learning activities during the set induction, reinforcement and assessment of specific skills. Several misconceptions also evident in this study. We conclude that although educators are familiar with gamification, they have not fully utilized the strength of gamification. |
format |
Article |
author |
Eltahir, Mohd Elmagzoub Annamalai, Nagaletchimee Arulselvi, Uthayakumaran Zyoud, Samer H. Zakarneh, Bilal Ibrahim Alsalhi, Najeh Rajeh |
author_facet |
Eltahir, Mohd Elmagzoub Annamalai, Nagaletchimee Arulselvi, Uthayakumaran Zyoud, Samer H. Zakarneh, Bilal Ibrahim Alsalhi, Najeh Rajeh |
author_sort |
Eltahir, Mohd Elmagzoub |
title |
A qualitative study on malaysian academics' perceptions and a qualitative study on malaysian academics' perceptions and suggestions on gamified learning |
title_short |
A qualitative study on malaysian academics' perceptions and a qualitative study on malaysian academics' perceptions and suggestions on gamified learning |
title_full |
A qualitative study on malaysian academics' perceptions and a qualitative study on malaysian academics' perceptions and suggestions on gamified learning |
title_fullStr |
A qualitative study on malaysian academics' perceptions and a qualitative study on malaysian academics' perceptions and suggestions on gamified learning |
title_full_unstemmed |
A qualitative study on malaysian academics' perceptions and a qualitative study on malaysian academics' perceptions and suggestions on gamified learning |
title_sort |
qualitative study on malaysian academics' perceptions and a qualitative study on malaysian academics' perceptions and suggestions on gamified learning |
publisher |
Peace and Conflict Studies |
publishDate |
2023 |
url |
http://umpir.ump.edu.my/id/eprint/40643/1/A%20qualitative%20study%20on%20Malaysian%20academics%27%20perceptions.pdf http://umpir.ump.edu.my/id/eprint/40643/ https://doi.org/10.46743/2160-3715/2023.6102 https://doi.org/10.46743/2160-3715/2023.6102 |
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13.235362 |