Learning Japanese kanji characters using mobile games approach / Fadilah Ahmed Supian

Japanese language has been introduced to our country as a third language nearly 50years ago. Because of it is a foreign language, certain problem arise among the learners especially on learning Japanese characters. This project is about developing a prototype of mobile application/game to solve prob...

Full description

Saved in:
Bibliographic Details
Main Author: Ahmed Supian, Fadilah
Format: Thesis
Language:English
Published: 2012
Online Access:https://ir.uitm.edu.my/id/eprint/63871/1/63871.PDF
https://ir.uitm.edu.my/id/eprint/63871/
Tags: Add Tag
No Tags, Be the first to tag this record!