Figure sprinter: educational endless running game to learn 2d and 3d shape / Amirul Asyraaf Saiful Aizam and Nor Azida Mohamed Noh

Learning about two-dimensional and three-dimensional shapes is essential in mathematics but it can be boring and less motivating for many students, especially those who are in primary school. This project, Figure Sprinter, tries to solve these problems by making an effective educational game to teac...

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Bibliographic Details
Main Authors: Saiful Aizam, Amirul Asyraaf, Mohamed Noh, Nor Azida
Format: Article
Language:English
Published: College of Computing, Informatics, and Mathematics 2024
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Online Access:https://ir.uitm.edu.my/id/eprint/105896/1/105896.pdf
https://ir.uitm.edu.my/id/eprint/105896/
https://fskmjebat.uitm.edu.my/pcmj/
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Summary:Learning about two-dimensional and three-dimensional shapes is essential in mathematics but it can be boring and less motivating for many students, especially those who are in primary school. This project, Figure Sprinter, tries to solve these problems by making an effective educational game to teach primary school students about the characteristics of two-dimensional shape and three-dimensional shape. This mathematical sub-topic is freshly introduced to standard three and below of primary school students where they need to learn about the simple characteristics of two-dimensional and three- dimensional shapes before going to the more advanced lesson. The methodology used for this project is Rapid Application Development (RAD). Three elements from MDA Framework will also be implemented in this project which are mechanics, dynamics, and aesthetics. After the development of this project is complete, it is essential to do the testing and gather evaluation results from the targeted end-user through a questionnaire. For the testing, participants will have to answer pre-test and post-test questionnaires to evaluate the effective learning experience of the project. The result of the evaluation shows that this project is effective for the participants to use as the mean value of the result shows the increment of 7.8 from 19.47 to 27.27. To improve this project, the future work needs to be implemented to make it usable for everyone of different ages and be able to play the game on any platform.