Using 3D approach in learning self-defense for women / Waznati Adenan
Learning self-defense is a difficult task especially for women. There are various types of alternatives that can be chosen in order to learn self-defense, such as attending classes, hire a personal tutor, reading books and many more. But for working people, they may not have much time to go to th...
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Main Author: | |
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Format: | Thesis |
Language: | English |
Published: |
2004
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Subjects: | |
Online Access: | http://ir.uitm.edu.my/id/eprint/1011/1/TD_WAZNATI%20ADENAN%20CS%2004_5%201.pdf http://ir.uitm.edu.my/id/eprint/1011/ |
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Summary: | Learning self-defense is a difficult task especially for women. There are
various types of alternatives that can be chosen in order to learn self-defense,
such as attending classes, hire a personal tutor, reading books and many more.
But for working people, they may not have much time to go to the class
regularly. Moreover it is costly and also time consuming. According to this
research, the prototype will be develop by using 3D approach and will be
focus on the basic technique of self-defense for women. This prototype will
be implemented in CD ROM. Three-dimension (3D) can be a part of a
multimedia application. Research has shown that learning process become
more interesting and effective by using 3D approach, such that students find
the aesthetic qualities of the environment motivating, but usability still poses
problems. [Jason Elliott, Amy Bruckman, 2002]. 3D concept provides the
ability to present object from many angles. The object often looks more
realistic. But for learning self-defense using 3D concept without 'user
control' is still not enough, because there is no user participation in the
learning process. The aim of this research is to focus on the capability of the
user-control especially for the multimedia effects on learning. Methodologies
used in this project are included conceptualization, data collection,
storyboard, modeling, animation and 3D Lingo. This project uses multimediaauthoring
tools that needed to build the interaction multimedia application.
This approach will enable us to visualize from the first phase until the system
is completely developed. 3D approach provides convenience to user to have
the interactivity and user-control with the application. User can rotate the
figure for any degree that they want to get a clear view of the poses. But, for
this project user-control element is not in the real-time application. |
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