Repurposeable Learning Objects Based on Teaching and Learning Styles
Multimedia learning objects are an essential component of high quality, technology-mediated instruction. Learning objects allow the student to use the content learned in a particular part of a course and; 1. demonstrate mastery of the content, 2. apply that knowledge to solving a problem, and 3...
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Main Authors: | , , , , , |
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Format: | Conference or Workshop Item |
Published: |
2003
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Subjects: | |
Online Access: | http://library.oum.edu.my/repository/73/1/Re-purposeable.pdf http://library.oum.edu.my/repository/73/ |
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Summary: | Multimedia learning objects are an essential
component of high quality, technology-mediated
instruction. Learning objects allow the student to use
the content learned in a particular part of a course and;
1. demonstrate mastery of the content, 2. apply that
knowledge to solving a problem, and 3. use the
content in a critical thinking exercise that both
demonstrates mastery and allows the student to place
the content within the context of the larger topic of the
course. The difficulty associated with the use of
learning objects on a broad scale is that they require
programming skills most professors and instructors do
not possess. Learning objects also tend to be custom
productions and are defined in terms of the
programming and code terminology, further limiting
the professor’s ability to understand how they are
created. Learning objects defined in terms of styles of
learning and teaching allow professors and instructors
to develop a deeper understanding of the learning
objects and the design process.
A set of learning objects has been created that are
designed for some of the important styles of learning
and teaching. They include; visual learning, writing
skills, critical thinking, time-revealed scenarios, case
studies and empirical observation. The learning
objects are designed and described in terms that the
average instructor can readily understand , redesign
and incorporate into their own courses. They are also
designed in such a way that they can readily be
repurposed for new applications in other courses and
subject areas, with little or no additional
programming. (Authors' abstract) |
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