The potential use of augmented reality in gamification
The use of augmented reality (AR) and gamification in various fields is currently gaining popularity for its capability in engaging users.Gamification is a term that defines the use of game-based elements, such as game mechanics, aesthetics, dynamics, and game thinking in the non-game context envir...
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| Main Authors: | , , , |
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| Format: | Conference or Workshop Item |
| Language: | en |
| Published: |
2015
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| Subjects: | |
| Online Access: | https://repo.uum.edu.my/id/eprint/15540/1/PID048.pdf https://repo.uum.edu.my/id/eprint/15540/ http://www.icoci.cms.net.my/proceedings/2015/TOC.html |
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