Unraveling the antecedents of Internet gaming disorder and mind-wandering as an outcome in MOBA youth players

The exponentially growing game genre - multiplayer online battle arena (MOBA) is propelled into the gaming culture. Employing the Interaction-Person-Affect-Cognition-Execution (I-PACE) model, this study examines the (1) predictive effects of impulsivity on IGD; (2) IGD on mind-wandering, (3) simple...

Full description

Saved in:
Bibliographic Details
Main Authors: Soo, Ting T’ng, Ho, Khee Hoong, Leong, Wen Sam, Siah, Poh Chua, Hon, Kai Yee, Nurul Iman Abdul Jalil
Format: Article
Language:en
Published: Informa UK Limited 2025
Subjects:
Online Access:https://eprints.ums.edu.my/id/eprint/43650/1/FULL%20TEXT.pdf
https://eprints.ums.edu.my/id/eprint/43650/
https://doi.org/10.1080/23311908.2025.2475583
Tags: Add Tag
No Tags, Be the first to tag this record!