Gamified learning: merging education and entertainment
The combination of entertainment and education, known as edutainment, has transformed education by making it more engaging, interactive, and enjoyable. Introducing game-like features, such as points and badges, into the learning process has made learning more captivating and pleasurable for students...
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| Main Authors: | , , , |
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| Format: | Monograph |
| Language: | en |
| Published: |
Universiti Teknologi MARA, Negeri Sembilan
2025
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| Subjects: | |
| Online Access: | https://ir.uitm.edu.my/id/eprint/119163/1/119163.pdf https://ir.uitm.edu.my/id/eprint/119163/ |
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