Navigating morality in gaming: ethical design and behavioral prediction in violent video games
With over 90% of video games rated E10+, Teen, and Mature depicting some form of violent imagery, concerns about the potential impact on aggressive behaviour remain highly relevant. The inability of players to distinguish in-game violence from real-world actions can lead to moral panic, indicative o...
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| Main Authors: | , , |
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| Format: | Book Chapter |
| Language: | en |
| Published: |
Centre for Islamisation & KICT, IIUM
2024
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| Subjects: | |
| Online Access: | http://irep.iium.edu.my/121804/1/121804_Navigating%20Morality%20in%20Gaming.pdf http://irep.iium.edu.my/121804/ https://centre.iium.edu.my/centris/centris-digital-books/ |
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