Navigating morality in gaming: ethical design and behavioral prediction in violent video games

With over 90% of video games rated E10+, Teen, and Mature depicting some form of violent imagery, concerns about the potential impact on aggressive behaviour remain highly relevant. The inability of players to distinguish in-game violence from real-world actions can lead to moral panic, indicative o...

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Bibliographic Details
Main Authors: Zainal Azmi, Nurazlin, Hassan, Mohd Khairul Azmi, Amir Hussin, Amir 'Aatieff
Format: Book Chapter
Language:en
Published: Centre for Islamisation & KICT, IIUM 2024
Subjects:
Online Access:http://irep.iium.edu.my/121804/1/121804_Navigating%20Morality%20in%20Gaming.pdf
http://irep.iium.edu.my/121804/
https://centre.iium.edu.my/centris/centris-digital-books/
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