“Calcu-less craze”: an online gamified approach to mathematics learning
Abstract: This research explores the efficacy of an online mathematics game as a tool to enhance learning outcomes in mathematical education. The game, designed to leverage the interactive and immersive nature of online gaming, offers a dynamic platform for learners to engage with mathematical co...
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| Main Authors: | , , , , |
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| Format: | Article |
| Language: | en |
| Published: |
Asian Scholars Network
2025
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| Subjects: | |
| Online Access: | http://irep.iium.edu.my/120098/7/120098_%E2%80%9CCalcu-less%20craze%E2%80%9D.pdf http://irep.iium.edu.my/120098/ https://asianscholarsnetwork.com/asnet-journals https://doi.org/10.55057/ajress.2025.7.2.6 |
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