Need Frustration, Gaming Motives, and Internet Gaming Disorder in Mobile Multiplayer Online Battle Arena (MOBA) Games: Through the Lens of Self-Determination Theory
Need Frustration, Gaming Motives, and Internet Gaming Disorder in Mobile Multiplayer Online Battle Arena (MOBA) Games: Through the Lens of Self-Determination Theory by Pau Kee
Saved in:
Main Author: | Pau Kee |
---|---|
Format: | article |
Language: | English |
Published: |
Tanjung Malim
2023
|
Subjects: | |
Online Access: | https://ir.upsi.edu.my/detailsg.php?det=10701 https://ir.upsi.edu.my/detailsg.php?det=10701 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Subscribers' expectations of internet speed for multiplayer online battle arena (MOBA) game
by: Naknawa, Manus, et al.
Published: (2021) -
The determinants of internet gaming disorder disorder symptoms through avatar identification among multiplayer online battle arena (MOBA) gamers
by: Tng, Soo Ting
Published: (2021) -
Using the playful consumption experience model to uncover behavioral intention to play Multiplayer Online Battle Arena (MOBA) games
by: Abbasi, A.Z., et al.
Published: (2021) -
Using the playful consumption experience model to uncover behavioral intention to play Multiplayer Online Battle Arena (MOBA) games
by: Abbasi, A.Z., et al.
Published: (2021) -
Need frustration and internet gaming disorder: The mediating role of gaming motivations
by: Goh, Ee-I, et al.
Published: (2023)