Conceptual model of game aesthetics for perceived learning in narrative games
Narrative games may offer reasoning on players' behavior or make-believe on players' personation as a pursuit to achieve specific goals.One of the goals is probably the intention to instill learning, which subconsciously provide information on the content of the game.However, there is lack...
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Main Authors: | , , , |
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Format: | Conference or Workshop Item |
Published: |
2016
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Online Access: | http://repo.uum.edu.my/21973/ http://doi.org/10.1109/IUSER.2016.7857944 |
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