Word Blast: modelling word edutainment game for children
The amalgamation of technology with educational training is useful in developing new handheld mobile applications which can attract students’ attention to learn more.Realizing the importance of designing the right product for the right users, this study aims to design a reference model and further d...
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2016
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my.uum.repo.205862017-01-09T08:07:18Z http://repo.uum.edu.my/20586/ Word Blast: modelling word edutainment game for children Hussain, Azham Zahra, Fatima Mohmad Kamal, Fazillah Q Science (General) The amalgamation of technology with educational training is useful in developing new handheld mobile applications which can attract students’ attention to learn more.Realizing the importance of designing the right product for the right users, this study aims to design a reference model and further develop a prototype of an edutainment game known as Word Blast using Rapid Application Development (RAD) method.The game is specifically designed for children to learn new words through a more interactive medium.The result shows that the model is able to be used in designing and developing edutainment game.This will benefit educational researchers by deepening the understanding on the link between design space and learning because successful design is the key to support effective teaching and learning.With the children, they may enjoy the learning process that also increases educational achievement. American Scientific Publishers 2016-05 Article PeerReviewed Hussain, Azham and Zahra, Fatima and Mohmad Kamal, Fazillah (2016) Word Blast: modelling word edutainment game for children. Advanced Science Letters, 22 (5). pp. 1151-1155. ISSN 1936-6612 https://doi.org/10.1166/asl.2016.6762 doi:10.1166/asl.2016.6762 |
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The amalgamation of technology with educational training is useful in developing new handheld mobile applications which can attract students’ attention to learn more.Realizing the importance of designing the right product for the right users, this study aims to design a reference model and further develop a prototype of an edutainment game known as Word Blast using Rapid Application Development (RAD) method.The game is specifically designed for children to learn new words through a more interactive medium.The result shows that the model is able to be used in designing and developing edutainment game.This will benefit educational researchers by deepening the understanding on the link between design space and learning because successful design is the key to support effective teaching and learning.With the children, they may enjoy the learning process that also increases educational achievement. |
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Article |
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Hussain, Azham Zahra, Fatima Mohmad Kamal, Fazillah |
author_facet |
Hussain, Azham Zahra, Fatima Mohmad Kamal, Fazillah |
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Hussain, Azham |
title |
Word Blast: modelling word edutainment game for children |
title_short |
Word Blast: modelling word edutainment game for children |
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Word Blast: modelling word edutainment game for children |
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Word Blast: modelling word edutainment game for children |
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Word Blast: modelling word edutainment game for children |
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word blast: modelling word edutainment game for children |
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American Scientific Publishers |
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2016 |
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http://repo.uum.edu.my/20586/ https://doi.org/10.1166/asl.2016.6762 |
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