Utilising wayang kulit for deep-learning in mathematics

Previous studies proved that many students face difficulties in learning Mathematics which resulted in higher rate of failure.Similar studies also showed that by using the current L&T approaches, students' score on motivation was low.As such, this paper proposes an alternative approach in...

Full description

Saved in:
Bibliographic Details
Main Authors: Ahmad, Jasni, Jamaludin, Zulikha
Format: Conference or Workshop Item
Language:English
Published: 2013
Subjects:
Online Access:http://repo.uum.edu.my/19055/1/WCE%202013%20897-902.pdf
http://repo.uum.edu.my/19055/
http://www.iaeng.org/publication/WCE2013/WCE2013_pp897-902.pdf
Tags: Add Tag
No Tags, Be the first to tag this record!
id my.uum.repo.19055
record_format eprints
spelling my.uum.repo.190552016-11-09T08:58:05Z http://repo.uum.edu.my/19055/ Utilising wayang kulit for deep-learning in mathematics Ahmad, Jasni Jamaludin, Zulikha QA Mathematics Previous studies proved that many students face difficulties in learning Mathematics which resulted in higher rate of failure.Similar studies also showed that by using the current L&T approaches, students' score on motivation was low.As such, this paper proposes an alternative approach in learning Mathematics, i.e. by utilising the shadow play (Wayang Kulit - WK) technique. This approach is the state of art and practice in terms of learning paradigm.We address the challenges that hamper the success of the Wayang Kulit technique for Deep-Learning (DeL) in Mathematics. Subsequently, we formulate strategies for modeling a Digital Wayang Kulit (DWK) application given a persona name of eWayCOOL, in order to overcome challenges in L&T, specifically in DeL.The DWK model aims at helping primary school students learn Mathematics in a more engaging way by using the Rapid Application Development. Seven aspects of WK are combined to represent situation, behaviour, numbers, and mathematical operations which enable learning activities to take place.Control mechanism is also provided in the DWK model so that students can maneuver the characters in DWK. 2013 Conference or Workshop Item PeerReviewed application/pdf en http://repo.uum.edu.my/19055/1/WCE%202013%20897-902.pdf Ahmad, Jasni and Jamaludin, Zulikha (2013) Utilising wayang kulit for deep-learning in mathematics. In: World Congress on Engineering 2013, 3 - 5 July 2013, London, U.K. http://www.iaeng.org/publication/WCE2013/WCE2013_pp897-902.pdf
institution Universiti Utara Malaysia
building UUM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Utara Malaysia
content_source UUM Institutionali Repository
url_provider http://repo.uum.edu.my/
language English
topic QA Mathematics
spellingShingle QA Mathematics
Ahmad, Jasni
Jamaludin, Zulikha
Utilising wayang kulit for deep-learning in mathematics
description Previous studies proved that many students face difficulties in learning Mathematics which resulted in higher rate of failure.Similar studies also showed that by using the current L&T approaches, students' score on motivation was low.As such, this paper proposes an alternative approach in learning Mathematics, i.e. by utilising the shadow play (Wayang Kulit - WK) technique. This approach is the state of art and practice in terms of learning paradigm.We address the challenges that hamper the success of the Wayang Kulit technique for Deep-Learning (DeL) in Mathematics. Subsequently, we formulate strategies for modeling a Digital Wayang Kulit (DWK) application given a persona name of eWayCOOL, in order to overcome challenges in L&T, specifically in DeL.The DWK model aims at helping primary school students learn Mathematics in a more engaging way by using the Rapid Application Development. Seven aspects of WK are combined to represent situation, behaviour, numbers, and mathematical operations which enable learning activities to take place.Control mechanism is also provided in the DWK model so that students can maneuver the characters in DWK.
format Conference or Workshop Item
author Ahmad, Jasni
Jamaludin, Zulikha
author_facet Ahmad, Jasni
Jamaludin, Zulikha
author_sort Ahmad, Jasni
title Utilising wayang kulit for deep-learning in mathematics
title_short Utilising wayang kulit for deep-learning in mathematics
title_full Utilising wayang kulit for deep-learning in mathematics
title_fullStr Utilising wayang kulit for deep-learning in mathematics
title_full_unstemmed Utilising wayang kulit for deep-learning in mathematics
title_sort utilising wayang kulit for deep-learning in mathematics
publishDate 2013
url http://repo.uum.edu.my/19055/1/WCE%202013%20897-902.pdf
http://repo.uum.edu.my/19055/
http://www.iaeng.org/publication/WCE2013/WCE2013_pp897-902.pdf
_version_ 1644282605145686016
score 13.211869