An accelerometer-based approach to evaluate 3D unistroke gestures

This paper, presents an evaluation of Three Dimensional (3D) unistroke human arm gestures. Our scheme employs an accelerometer-based approach by using Nintendo� Wiimote as a gesture device. The system takes acceleration signals from Wiimote in order to, classify different gestures. It deals with n...

Full description

Saved in:
Bibliographic Details
Main Authors: Madani, T., Tahir, M., Ziauddin, S., Raza, S., Ahmed, M., Khan, M., Ashraf, M.
Format: Article
Published: Zarka Private Univ 2015
Online Access:https://www.scopus.com/inward/record.uri?eid=2-s2.0-84936115398&partnerID=40&md5=a77c355fd9aeecd2b9ee916bdcf5a847
http://eprints.utp.edu.my/30780/
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:This paper, presents an evaluation of Three Dimensional (3D) unistroke human arm gestures. Our scheme employs an accelerometer-based approach by using Nintendo� Wiimote as a gesture device. The system takes acceleration signals from Wiimote in order to, classify different gestures. It deals with numeric gestures, i.e., digits from 0 to 9 and simple mathematical operator gestures for addition, subtraction, multiplication and division. Two techniques, Dynamic Time Warping (DTW) and 2D trajectories are used to recognize and classify gestures. Successful recognition rates indicate that performing 3D gestures using accelerometer-based devices is intuitive and provides an effective means of interaction with computers. © 2015, Zarka Private Univ. All rights reserved.