Problems with Physical Simulation in a Virtual Lego-based Assembly Task using Unity3D Engine

Augmented Reality (AR) has potential in the manufacturing and manual assembly industry. However, the effectiveness of AR as an assistive system depends on several factors, one of which is information presentation. A set of guidelines for the effective interface design of Augmented Reality systems fo...

Full description

Saved in:
Bibliographic Details
Main Authors: Jeffri, N.F.S., Rambli, D.R.A.
Format: Conference or Workshop Item
Published: Institute of Electrical and Electronics Engineers Inc. 2020
Online Access:https://www.scopus.com/inward/record.uri?eid=2-s2.0-85100023463&doi=10.1109%2fAIVR50618.2020.00060&partnerID=40&md5=200a7598409132dcd98191a1b5004770
http://eprints.utp.edu.my/23065/
Tags: Add Tag
No Tags, Be the first to tag this record!
id my.utp.eprints.23065
record_format eprints
spelling my.utp.eprints.230652021-08-19T05:13:03Z Problems with Physical Simulation in a Virtual Lego-based Assembly Task using Unity3D Engine Jeffri, N.F.S. Rambli, D.R.A. Augmented Reality (AR) has potential in the manufacturing and manual assembly industry. However, the effectiveness of AR as an assistive system depends on several factors, one of which is information presentation. A set of guidelines for the effective interface design of Augmented Reality systems for manual assembly have been proposed. To validate the design guidelines, it was decided to use a simulated AR approach using Virtual Reality (VR). To evaluate the simulated AR system, it is necessary to also simulate the manual assembly task. This paper describes the challenges faced when developing the manual assembly task simulation, particularly when simulating physical interactions in VR using the Unity3D engine. © 2020 IEEE. Institute of Electrical and Electronics Engineers Inc. 2020 Conference or Workshop Item NonPeerReviewed https://www.scopus.com/inward/record.uri?eid=2-s2.0-85100023463&doi=10.1109%2fAIVR50618.2020.00060&partnerID=40&md5=200a7598409132dcd98191a1b5004770 Jeffri, N.F.S. and Rambli, D.R.A. (2020) Problems with Physical Simulation in a Virtual Lego-based Assembly Task using Unity3D Engine. In: UNSPECIFIED. http://eprints.utp.edu.my/23065/
institution Universiti Teknologi Petronas
building UTP Resource Centre
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Petronas
content_source UTP Institutional Repository
url_provider http://eprints.utp.edu.my/
description Augmented Reality (AR) has potential in the manufacturing and manual assembly industry. However, the effectiveness of AR as an assistive system depends on several factors, one of which is information presentation. A set of guidelines for the effective interface design of Augmented Reality systems for manual assembly have been proposed. To validate the design guidelines, it was decided to use a simulated AR approach using Virtual Reality (VR). To evaluate the simulated AR system, it is necessary to also simulate the manual assembly task. This paper describes the challenges faced when developing the manual assembly task simulation, particularly when simulating physical interactions in VR using the Unity3D engine. © 2020 IEEE.
format Conference or Workshop Item
author Jeffri, N.F.S.
Rambli, D.R.A.
spellingShingle Jeffri, N.F.S.
Rambli, D.R.A.
Problems with Physical Simulation in a Virtual Lego-based Assembly Task using Unity3D Engine
author_facet Jeffri, N.F.S.
Rambli, D.R.A.
author_sort Jeffri, N.F.S.
title Problems with Physical Simulation in a Virtual Lego-based Assembly Task using Unity3D Engine
title_short Problems with Physical Simulation in a Virtual Lego-based Assembly Task using Unity3D Engine
title_full Problems with Physical Simulation in a Virtual Lego-based Assembly Task using Unity3D Engine
title_fullStr Problems with Physical Simulation in a Virtual Lego-based Assembly Task using Unity3D Engine
title_full_unstemmed Problems with Physical Simulation in a Virtual Lego-based Assembly Task using Unity3D Engine
title_sort problems with physical simulation in a virtual lego-based assembly task using unity3d engine
publisher Institute of Electrical and Electronics Engineers Inc.
publishDate 2020
url https://www.scopus.com/inward/record.uri?eid=2-s2.0-85100023463&doi=10.1109%2fAIVR50618.2020.00060&partnerID=40&md5=200a7598409132dcd98191a1b5004770
http://eprints.utp.edu.my/23065/
_version_ 1738656419352150016
score 13.211869