Brain response to 3D games as compared to 2D games
Objectives: Recent developments in consumer 3D viewing technologies are resulting in the transition from 2D to 3D video games. Two main types of consumer 3D viewing technologies are currently available: one with active shutter glasses and the other with cinema-type passive polarized glasses. However...
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Main Authors: | Malik, Aamir Saeed, Raja Khairuddin, Raja Nur Hamizah, Kamel , Nidal, Osman, D. M. A., Smith, M. L., Abdullah, Jafri Malin |
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Format: | Citation Index Journal |
Published: |
2013
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Subjects: | |
Online Access: | http://eprints.utp.edu.my/10888/ |
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