Development of tic-tac-toe game using heuristic search

Tic-tac-toe is a fun game played by two players. Before starting the game, a 3x3 square grid is formed using two vertical and two horizontal lines. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row is the winner. In this study, we develop a computer p...

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Main Authors: Mohd. Zain, Azlan, Chai, C. W., Goh, C. C., Lim, B. J., Low, C. J., Tan, S. J.
Format: Conference or Workshop Item
Language:English
Published: 2020
Subjects:
Online Access:http://eprints.utm.my/id/eprint/90998/1/AzlanMohdZain2020_DevelopmentofTicTacToeGame.pdf
http://eprints.utm.my/id/eprint/90998/
http://dx.doi.org/10.1088/1757-899X/864/1/012090
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id my.utm.90998
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spelling my.utm.909982021-05-31T13:41:19Z http://eprints.utm.my/id/eprint/90998/ Development of tic-tac-toe game using heuristic search Mohd. Zain, Azlan Chai, C. W. Goh, C. C. Lim, B. J. Low, C. J. Tan, S. J. QA75 Electronic computers. Computer science Tic-tac-toe is a fun game played by two players. Before starting the game, a 3x3 square grid is formed using two vertical and two horizontal lines. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row is the winner. In this study, we develop a computer program where a player can challenge artificial intelligent heuristic approach (opponent) to win the game. We want to prove that artificial intelligent heuristic approach enables in giving a great performance for development of tic-tac-toe game. 2020-07-09 Conference or Workshop Item PeerReviewed application/pdf en http://eprints.utm.my/id/eprint/90998/1/AzlanMohdZain2020_DevelopmentofTicTacToeGame.pdf Mohd. Zain, Azlan and Chai, C. W. and Goh, C. C. and Lim, B. J. and Low, C. J. and Tan, S. J. (2020) Development of tic-tac-toe game using heuristic search. In: 2nd Joint Conference on Green Engineering Technology and Applied Computing 2020, IConGETech 2020 and International Conference on Applied Computing 2020, ICAC 2020, 4 February 2020 - 5 February 2020, Bangkok, Thailand. http://dx.doi.org/10.1088/1757-899X/864/1/012090
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
language English
topic QA75 Electronic computers. Computer science
spellingShingle QA75 Electronic computers. Computer science
Mohd. Zain, Azlan
Chai, C. W.
Goh, C. C.
Lim, B. J.
Low, C. J.
Tan, S. J.
Development of tic-tac-toe game using heuristic search
description Tic-tac-toe is a fun game played by two players. Before starting the game, a 3x3 square grid is formed using two vertical and two horizontal lines. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row is the winner. In this study, we develop a computer program where a player can challenge artificial intelligent heuristic approach (opponent) to win the game. We want to prove that artificial intelligent heuristic approach enables in giving a great performance for development of tic-tac-toe game.
format Conference or Workshop Item
author Mohd. Zain, Azlan
Chai, C. W.
Goh, C. C.
Lim, B. J.
Low, C. J.
Tan, S. J.
author_facet Mohd. Zain, Azlan
Chai, C. W.
Goh, C. C.
Lim, B. J.
Low, C. J.
Tan, S. J.
author_sort Mohd. Zain, Azlan
title Development of tic-tac-toe game using heuristic search
title_short Development of tic-tac-toe game using heuristic search
title_full Development of tic-tac-toe game using heuristic search
title_fullStr Development of tic-tac-toe game using heuristic search
title_full_unstemmed Development of tic-tac-toe game using heuristic search
title_sort development of tic-tac-toe game using heuristic search
publishDate 2020
url http://eprints.utm.my/id/eprint/90998/1/AzlanMohdZain2020_DevelopmentofTicTacToeGame.pdf
http://eprints.utm.my/id/eprint/90998/
http://dx.doi.org/10.1088/1757-899X/864/1/012090
_version_ 1702169631142182912
score 13.211869