Pendekatan pembelajaran melalui bermain untuk meningkatkan kemahiran murid membatangkan suku kata terbuka kv+kv menggunakan teknologi realiti maya
Reading skills range from recognizing, recognizing and speaking letters, speaking syllables, speaking syllables and reading words and sentences. However, there are still some students who cannot master the skills of developing simple two syllables consisting of kv + kv patterns especially among lins...
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my.utm.831662019-10-13T06:39:44Z http://eprints.utm.my/id/eprint/83166/ Pendekatan pembelajaran melalui bermain untuk meningkatkan kemahiran murid membatangkan suku kata terbuka kv+kv menggunakan teknologi realiti maya Jumaat, Nurul Farhana Panjaman, Mages Amin @ Mohd. Amin, Nor Fadila Maniam, Yuthisdeeran LB Theory and practice of education Reading skills range from recognizing, recognizing and speaking letters, speaking syllables, speaking syllables and reading words and sentences. However, there are still some students who cannot master the skills of developing simple two syllables consisting of kv + kv patterns especially among linseed students. Therefore, this study used a play-by-play approach to improve pupils' ability to express kv + kv open syllables because play is a natural way of children. In the meantime, researchers have also created a technology innovation in the form of virtual reality technology or Virtual Reality (VR) to help students with this problem. A total of 10 students at one of the Tamil national schools participated in the study. As a result of the observations and interviews of all 10 students, they expressed their interest in learning by playing with virtual reality technology. Pre and post exams. The interview results showed a significant improvement after use. Furthermore, this demonstrates that the use of virtual reality technology has contributed to the improvement of kv + kv syllabus skills among linseed students. Discussions and suggestions for further research are included in this study 2018 Conference or Workshop Item PeerReviewed Jumaat, Nurul Farhana and Panjaman, Mages and Amin @ Mohd. Amin, Nor Fadila and Maniam, Yuthisdeeran (2018) Pendekatan pembelajaran melalui bermain untuk meningkatkan kemahiran murid membatangkan suku kata terbuka kv+kv menggunakan teknologi realiti maya. In: Prosiding Inovasi dalam Pembelajaran dan Pengajaran. |
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LB Theory and practice of education Jumaat, Nurul Farhana Panjaman, Mages Amin @ Mohd. Amin, Nor Fadila Maniam, Yuthisdeeran Pendekatan pembelajaran melalui bermain untuk meningkatkan kemahiran murid membatangkan suku kata terbuka kv+kv menggunakan teknologi realiti maya |
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Reading skills range from recognizing, recognizing and speaking letters, speaking syllables, speaking syllables and reading words and sentences. However, there are still some students who cannot master the skills of developing simple two syllables consisting of kv + kv patterns especially among linseed students. Therefore, this study used a play-by-play approach to improve pupils' ability to express kv + kv open syllables because play is a natural way of children. In the meantime, researchers have also created a technology innovation in the form of virtual reality technology or Virtual Reality (VR) to help students with this problem. A total of 10 students at one of the Tamil national schools participated in the study. As a result of the observations and interviews of all 10 students, they expressed their interest in learning by playing with virtual reality technology. Pre and post exams. The interview results showed a significant improvement after use. Furthermore, this demonstrates that the use of virtual reality technology has contributed to the improvement of kv + kv syllabus skills among linseed students. Discussions and suggestions for further research are included in this study |
format |
Conference or Workshop Item |
author |
Jumaat, Nurul Farhana Panjaman, Mages Amin @ Mohd. Amin, Nor Fadila Maniam, Yuthisdeeran |
author_facet |
Jumaat, Nurul Farhana Panjaman, Mages Amin @ Mohd. Amin, Nor Fadila Maniam, Yuthisdeeran |
author_sort |
Jumaat, Nurul Farhana |
title |
Pendekatan pembelajaran melalui bermain untuk meningkatkan kemahiran murid membatangkan suku kata terbuka kv+kv menggunakan teknologi realiti maya |
title_short |
Pendekatan pembelajaran melalui bermain untuk meningkatkan kemahiran murid membatangkan suku kata terbuka kv+kv menggunakan teknologi realiti maya |
title_full |
Pendekatan pembelajaran melalui bermain untuk meningkatkan kemahiran murid membatangkan suku kata terbuka kv+kv menggunakan teknologi realiti maya |
title_fullStr |
Pendekatan pembelajaran melalui bermain untuk meningkatkan kemahiran murid membatangkan suku kata terbuka kv+kv menggunakan teknologi realiti maya |
title_full_unstemmed |
Pendekatan pembelajaran melalui bermain untuk meningkatkan kemahiran murid membatangkan suku kata terbuka kv+kv menggunakan teknologi realiti maya |
title_sort |
pendekatan pembelajaran melalui bermain untuk meningkatkan kemahiran murid membatangkan suku kata terbuka kv+kv menggunakan teknologi realiti maya |
publishDate |
2018 |
url |
http://eprints.utm.my/id/eprint/83166/ |
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1651866664820539392 |
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13.211869 |