Motion deformation style control technique for 3D humanoid character by using MoCap data

Realistic humanoid 3D character movement is very important to apply in the computer games, movies, virtual reality and mixed reality environment. This paper presents a technique to deform motion style using Motion Capture (MoCap) data based on computer animation system. By using MoCap data, natural...

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Bibliographic Details
Main Authors: Ismail, I., Sunar, M. S., Kolivand, H.
Format: Article
Language:English
Published: Penerbit UTM Press 2016
Subjects:
Online Access:http://eprints.utm.my/id/eprint/70020/1/IsmahafeziIsmail2016_MotionDeformationStyleControlTechnique.pdf
http://eprints.utm.my/id/eprint/70020/
http://dx.doi.org/10.11113/jt.v78.6926
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