Dynamic scene occlusion culling in 3D virtual environments

Visibility algorithms have recently regained attention because of the ever increasing size of polygon datasets in a scene and dynamic objects handling makes it impossible to display in real time with conventional approaches. Occlusion culling is one of the key techniques for output-sensitive renderi...

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Bibliographic Details
Main Authors: Paunoo, B., Daman, D.
Format: Book Section
Published: Eurosis, Ghent Univ 2004
Subjects:
Online Access:http://eprints.utm.my/id/eprint/16145/
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