Web based computer games as an educational tools: mapping the Malaysian surrounding issues
The advancement of computer and web technology has enabled the growth of one of the most popular application nowadays: online computer games. Thousands of online games are available on the internet consists of different genre, graphics and patterns which enable gamers around the world play their fav...
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Online Access: | http://eprints.utm.my/id/eprint/12796/1/RoslinaIbrahim2008_WebBasedComputerGamesasanEducational.pdf http://eprints.utm.my/id/eprint/12796/ http://dx.doi.org/10.1109/ITSIM.2008.4631730 |
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my.utm.127962013-06-11T07:47:24Z http://eprints.utm.my/id/eprint/12796/ Web based computer games as an educational tools: mapping the Malaysian surrounding issues Ibrahim, Roslina Jaafar, Azizah QA75 Electronic computers. Computer science The advancement of computer and web technology has enabled the growth of one of the most popular application nowadays: online computer games. Thousands of online games are available on the internet consists of different genre, graphics and patterns which enable gamers around the world play their favourite games alone or simultaneously. The engagement and immersion provided by games is no doubt is very high. For this matter, the games should be exploited as a medium for teaching and learning because we may never have experienced same level of engagement in our conventional teaching and learning medium among our students. However, designing and developing educational computer games is a multidisciplinary activity involving computer expert, educational expert, art designers and story creator. Therefore, the process of creating such games is never be easy especially if we want to achieved something the best in terms of good game play and by the same time gaining lot of learning benefits. This study will define the issues and elements needed in this multidisciplinary activity. This will be as a guide in the design and development of an online computer games for teaching and learning purposes. Institute of Electrical and Electronics Engineers 2008 Book Section PeerReviewed application/pdf en http://eprints.utm.my/id/eprint/12796/1/RoslinaIbrahim2008_WebBasedComputerGamesasanEducational.pdf Ibrahim, Roslina and Jaafar, Azizah (2008) Web based computer games as an educational tools: mapping the Malaysian surrounding issues. In: Proceedings - International Symposium on Information Technology 2008, ITSim. Institute of Electrical and Electronics Engineers, New York, pp. 1302-1309. ISBN 978-142442328-6 http://dx.doi.org/10.1109/ITSIM.2008.4631730 doi:10.1109/ITSIM.2008.4631730 |
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QA75 Electronic computers. Computer science Ibrahim, Roslina Jaafar, Azizah Web based computer games as an educational tools: mapping the Malaysian surrounding issues |
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The advancement of computer and web technology has enabled the growth of one of the most popular application nowadays: online computer games. Thousands of online games are available on the internet consists of different genre, graphics and patterns which enable gamers around the world play their favourite games alone or simultaneously. The engagement and immersion provided by games is no doubt is very high. For this matter, the games should be exploited as a medium for teaching and learning because we may never have experienced same level of engagement in our conventional teaching and learning medium among our students. However, designing and developing educational computer games is a multidisciplinary activity involving computer expert, educational expert, art designers and story creator. Therefore, the process of creating such games is never be easy especially if we want to achieved something the best in terms of good game play and by the same time gaining lot of learning benefits. This study will define the issues and elements needed in this multidisciplinary activity. This will be as a guide in the design and development of an online computer games for teaching and learning purposes. |
format |
Book Section |
author |
Ibrahim, Roslina Jaafar, Azizah |
author_facet |
Ibrahim, Roslina Jaafar, Azizah |
author_sort |
Ibrahim, Roslina |
title |
Web based computer games as an educational tools: mapping the Malaysian surrounding issues |
title_short |
Web based computer games as an educational tools: mapping the Malaysian surrounding issues |
title_full |
Web based computer games as an educational tools: mapping the Malaysian surrounding issues |
title_fullStr |
Web based computer games as an educational tools: mapping the Malaysian surrounding issues |
title_full_unstemmed |
Web based computer games as an educational tools: mapping the Malaysian surrounding issues |
title_sort |
web based computer games as an educational tools: mapping the malaysian surrounding issues |
publisher |
Institute of Electrical and Electronics Engineers |
publishDate |
2008 |
url |
http://eprints.utm.my/id/eprint/12796/1/RoslinaIbrahim2008_WebBasedComputerGamesasanEducational.pdf http://eprints.utm.my/id/eprint/12796/ http://dx.doi.org/10.1109/ITSIM.2008.4631730 |
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