A detailed analysis on the use of gamification in cloud based learning management systems
The concept of infusing game elements into non-game applications has been gaining momentum as of lately.In this paper we explore and identify the variables which affect learning experience and how knowing those can help in implementing game mechanics on a Learning Management System (LMS) which is...
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Little Lion Scientific
2019
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Online Access: | http://psasir.upm.edu.my/id/eprint/80412/1/cloud.pdf http://psasir.upm.edu.my/id/eprint/80412/ https://www.academia.edu/39131685/A_Detailed_Analysis_on_the_Use_of_Gamification_in_Cloud_Based_Learning_Management_Systems |
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my.upm.eprints.804122020-11-06T19:03:02Z http://psasir.upm.edu.my/id/eprint/80412/ A detailed analysis on the use of gamification in cloud based learning management systems Wan Ab.Rahman, Wan Nurhayati Rana, Muhammad Ehsan Rahman, Muhammad Ahsan The concept of infusing game elements into non-game applications has been gaining momentum as of lately.In this paper we explore and identify the variables which affect learning experience and how knowing those can help in implementing game mechanics on a Learning Management System (LMS) which is flexible in nature in its operations so that it can be scaled as required using cloud infrastructure. This research tries to assess how, why and where gamification and cloud computing should be best utilized in the context of learning management systems by exploring both existing learning management systems using game mechanics and outlook of how gamification can be used to propel students’ overall learning experience Little Lion Scientific 2019 Article PeerReviewed text en http://psasir.upm.edu.my/id/eprint/80412/1/cloud.pdf Wan Ab.Rahman, Wan Nurhayati and Rana, Muhammad Ehsan and Rahman, Muhammad Ahsan (2019) A detailed analysis on the use of gamification in cloud based learning management systems. Journal of Theoretical and Applied Information Technology, 97 (8). pp. 2179-2194. ISSN 1992-8645; ESSN: 1817-3195 https://www.academia.edu/39131685/A_Detailed_Analysis_on_the_Use_of_Gamification_in_Cloud_Based_Learning_Management_Systems |
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The concept of infusing game elements into non-game applications has been gaining momentum as of lately.In this paper we explore and identify the variables which affect learning experience and how knowing those can help in implementing game mechanics on a Learning Management System (LMS) which is flexible in nature in its operations so that it can be scaled as required using cloud infrastructure. This research tries to assess how, why and where gamification and cloud computing should be best utilized in the context of learning management systems by exploring both existing learning management systems using game mechanics and outlook of how gamification can be used to propel students’ overall learning experience |
format |
Article |
author |
Wan Ab.Rahman, Wan Nurhayati Rana, Muhammad Ehsan Rahman, Muhammad Ahsan |
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Wan Ab.Rahman, Wan Nurhayati Rana, Muhammad Ehsan Rahman, Muhammad Ahsan A detailed analysis on the use of gamification in cloud based learning management systems |
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Wan Ab.Rahman, Wan Nurhayati Rana, Muhammad Ehsan Rahman, Muhammad Ahsan |
author_sort |
Wan Ab.Rahman, Wan Nurhayati |
title |
A detailed analysis on the use of gamification in cloud based learning management systems |
title_short |
A detailed analysis on the use of gamification in cloud based learning management systems |
title_full |
A detailed analysis on the use of gamification in cloud based learning management systems |
title_fullStr |
A detailed analysis on the use of gamification in cloud based learning management systems |
title_full_unstemmed |
A detailed analysis on the use of gamification in cloud based learning management systems |
title_sort |
detailed analysis on the use of gamification in cloud based learning management systems |
publisher |
Little Lion Scientific |
publishDate |
2019 |
url |
http://psasir.upm.edu.my/id/eprint/80412/1/cloud.pdf http://psasir.upm.edu.my/id/eprint/80412/ https://www.academia.edu/39131685/A_Detailed_Analysis_on_the_Use_of_Gamification_in_Cloud_Based_Learning_Management_Systems |
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