Virtual Reality In Enhancing Internet-Based Education

Until recently, Internet-based education is fundamentally two-dimensional (2-D). This difference from the three-dimensional (3-D) world that human beings experience and learn provokes that 3-D learning environments should be included into the Internet-based education. It is envisaged that Virtual...

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Bibliographic Details
Main Author: Su, Moon Ting
Format: Thesis
Language:English
English
Published: 1998
Online Access:http://psasir.upm.edu.my/id/eprint/11300/1/FSAS_1998_4_A.pdf
http://psasir.upm.edu.my/id/eprint/11300/
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Summary:Until recently, Internet-based education is fundamentally two-dimensional (2-D). This difference from the three-dimensional (3-D) world that human beings experience and learn provokes that 3-D learning environments should be included into the Internet-based education. It is envisaged that Virtual Reality (VR) has the capability to provide for the 3-D learning environments. The objectives of this study are to investigate the capability of VR in enhancing Internet-based education and to investigate the process of VR model or Virtual Environment (VE) development. As Virtual Reality Modeling language (VRML) is the non-proprietary 3 -D format to represent VR on the Internet and its current version (2.0) enables dynamic, interactive models to be developed these