Game-Based Learning in Requirements Engineering: An Overview
E-learning; Engineering education; Requirements engineering; Software engineering; Software testing; Students; Active Learning; Educational game; Game-based Learning; Gamification; Keyword searching; Learning objectives; Subject matters; Teaching and learning; Serious games
Saved in:
Main Authors: | Soo M.T., Aris H. |
---|---|
Other Authors: | 57207763351 |
Format: | Conference Paper |
Published: |
Institute of Electrical and Electronics Engineers Inc.
2023
|
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Game-Based Learning in Requirements Engineering: An Overview
by: Soo, M.T., et al.
Published: (2020) -
Design and Development of a Serious Game for the Teaching of Requirements Elicitation and Analysis
by: Ibrahim Z., et al.
Published: (2023) -
Stakeholder identification overview and challenges in requirements engineering prospective
by: Elneel, Duha Awad, et al.
Published: (2022) -
An integration of game-based learning in a classroom: an
overview (2016 - 2021)
by: Ismaizam, Nur Maisarah, et al.
Published: (2022) -
A new maturity model for requirements engineering process: an overview
by: Solemon, Badariah, et al.
Published: (2012)