DAISUKE: A GAMIFIED MOBILE APP FOR CAR RENTAL SERVICES

Car rental services are becoming popular among people and in high demand these days, due to their numerous benefits, such as privacy, security, comfort, and affordability. Although there are various online car rental services platforms, some people continue to use the offline approach of renting a c...

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Main Author: FATIN NUR AZZIRAH, ISMAIL
Format: Final Year Project Report
Language:English
English
Published: Universiti Malaysia Sarawak, (UNIMAS) 2023
Subjects:
Online Access:http://ir.unimas.my/id/eprint/44249/1/Fatin%20Nur%20Azzirah%2024pgs.pdf
http://ir.unimas.my/id/eprint/44249/2/Fatin%20Nur%20Azzirah%20ft.pdf
http://ir.unimas.my/id/eprint/44249/
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spelling my.unimas.ir.442492024-01-22T02:32:52Z http://ir.unimas.my/id/eprint/44249/ DAISUKE: A GAMIFIED MOBILE APP FOR CAR RENTAL SERVICES FATIN NUR AZZIRAH, ISMAIL QA Mathematics Car rental services are becoming popular among people and in high demand these days, due to their numerous benefits, such as privacy, security, comfort, and affordability. Although there are various online car rental services platforms, some people continue to use the offline approach of renting a car rental service. Besides, the platforms used by car renters are also unreliable, such as utilising multiple social media platforms to advertise and promote their car rentals. The existing online car rental services system or application needs to be improved and include gamification elements as a strategy for the car renter’s businesses. Therefore, Daisuke: A Gamified Mobile App for Car Rental Services will be developed to overcome these problems. The proposed mobile application aims to meet user preferences and simplify the car renting process. The proposed mobile application will transform a standard online car rental service application into a gamified that encourages user interaction and will benefit both users and car renters. It is also carried out to enhance user experiences that adapt with digital transformation. The proposed mobile application employed Mobile Application Development Life Cycle (MADLC) approach. Further research, requirement analysis, and design were carried out in-depth to define the requirements for developing the proposed application using this approach. Universiti Malaysia Sarawak, (UNIMAS) 2023 Final Year Project Report NonPeerReviewed text en http://ir.unimas.my/id/eprint/44249/1/Fatin%20Nur%20Azzirah%2024pgs.pdf text en http://ir.unimas.my/id/eprint/44249/2/Fatin%20Nur%20Azzirah%20ft.pdf FATIN NUR AZZIRAH, ISMAIL (2023) DAISUKE: A GAMIFIED MOBILE APP FOR CAR RENTAL SERVICES. [Final Year Project Report] (Unpublished)
institution Universiti Malaysia Sarawak
building Centre for Academic Information Services (CAIS)
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sarawak
content_source UNIMAS Institutional Repository
url_provider http://ir.unimas.my/
language English
English
topic QA Mathematics
spellingShingle QA Mathematics
FATIN NUR AZZIRAH, ISMAIL
DAISUKE: A GAMIFIED MOBILE APP FOR CAR RENTAL SERVICES
description Car rental services are becoming popular among people and in high demand these days, due to their numerous benefits, such as privacy, security, comfort, and affordability. Although there are various online car rental services platforms, some people continue to use the offline approach of renting a car rental service. Besides, the platforms used by car renters are also unreliable, such as utilising multiple social media platforms to advertise and promote their car rentals. The existing online car rental services system or application needs to be improved and include gamification elements as a strategy for the car renter’s businesses. Therefore, Daisuke: A Gamified Mobile App for Car Rental Services will be developed to overcome these problems. The proposed mobile application aims to meet user preferences and simplify the car renting process. The proposed mobile application will transform a standard online car rental service application into a gamified that encourages user interaction and will benefit both users and car renters. It is also carried out to enhance user experiences that adapt with digital transformation. The proposed mobile application employed Mobile Application Development Life Cycle (MADLC) approach. Further research, requirement analysis, and design were carried out in-depth to define the requirements for developing the proposed application using this approach.
format Final Year Project Report
author FATIN NUR AZZIRAH, ISMAIL
author_facet FATIN NUR AZZIRAH, ISMAIL
author_sort FATIN NUR AZZIRAH, ISMAIL
title DAISUKE: A GAMIFIED MOBILE APP FOR CAR RENTAL SERVICES
title_short DAISUKE: A GAMIFIED MOBILE APP FOR CAR RENTAL SERVICES
title_full DAISUKE: A GAMIFIED MOBILE APP FOR CAR RENTAL SERVICES
title_fullStr DAISUKE: A GAMIFIED MOBILE APP FOR CAR RENTAL SERVICES
title_full_unstemmed DAISUKE: A GAMIFIED MOBILE APP FOR CAR RENTAL SERVICES
title_sort daisuke: a gamified mobile app for car rental services
publisher Universiti Malaysia Sarawak, (UNIMAS)
publishDate 2023
url http://ir.unimas.my/id/eprint/44249/1/Fatin%20Nur%20Azzirah%2024pgs.pdf
http://ir.unimas.my/id/eprint/44249/2/Fatin%20Nur%20Azzirah%20ft.pdf
http://ir.unimas.my/id/eprint/44249/
_version_ 1789430380072271872
score 13.211869