Enhancing Mathematics Learners' Experience using Mobile Augmented Reality : Conceptual Framework for the Design and Evaluation

The application of augmented reality (AR) has been demonstrated, especially in education. However, to our knowledge, no conceptual framework exists to assist in designing effective augmented reality applications for a specific topic in the mathematics curriculum, such as square and square roots. Thi...

Full description

Saved in:
Bibliographic Details
Main Authors: Nur Izza Nabila, Ahmad, Syahrul Nizam, Junaini, Suriati Khartini, Jali
Format: Article
Language:English
Published: INSIGHT - Indonesian Society for Knowledge and Human Development 2023
Subjects:
Online Access:http://ir.unimas.my/id/eprint/42128/2/Enhancing%20Mathematics%20-%20Copy.pdf
http://ir.unimas.my/id/eprint/42128/
http://ijaseit.insightsociety.org/index.php?option=com_content&view=article&id=9&Itemid=1&article_id=17112
Tags: Add Tag
No Tags, Be the first to tag this record!
id my.unimas.ir.42128
record_format eprints
spelling my.unimas.ir.421282023-07-04T07:35:07Z http://ir.unimas.my/id/eprint/42128/ Enhancing Mathematics Learners' Experience using Mobile Augmented Reality : Conceptual Framework for the Design and Evaluation Nur Izza Nabila, Ahmad Syahrul Nizam, Junaini Suriati Khartini, Jali QA75 Electronic computers. Computer science QA76 Computer software The application of augmented reality (AR) has been demonstrated, especially in education. However, to our knowledge, no conceptual framework exists to assist in designing effective augmented reality applications for a specific topic in the mathematics curriculum, such as square and square roots. This study proposes a conceptual framework for the design of augmented reality applications for mathematics. Multiple elements were included in the framework, including specification, design, and evaluation. A preliminary study elicited opinions and information from students and teachers. The proposed framework was used as the guideline to develop an augmented reality mobile application for square and square root topics. We later conducted application testing sessions to evaluate the app's usability. The sessions include app demonstration, pre-and post-test, usability testing, and an interview session to assess user satisfaction. Twenty lower secondary students (13 years old; seven males and thirteen females) took part. The findings of the pre-and post-tests and the application's usability and user interface satisfaction test show that the application has been proven effective in learning mathematics. There is a statistically significant difference between the pre-and post-test means. The application effectiveness level is 72.6 percent. Positive responses were also received during the interview. The findings indicate that the suggested framework may serve as a guide for designing future effective augmented reality applications for mathematics learning. INSIGHT - Indonesian Society for Knowledge and Human Development 2023 Article PeerReviewed text en http://ir.unimas.my/id/eprint/42128/2/Enhancing%20Mathematics%20-%20Copy.pdf Nur Izza Nabila, Ahmad and Syahrul Nizam, Junaini and Suriati Khartini, Jali (2023) Enhancing Mathematics Learners' Experience using Mobile Augmented Reality : Conceptual Framework for the Design and Evaluation. International Journal on Advanced Science, Engineering and Information Technology, 13 (3). pp. 1068-1079. ISSN 2088-5334 http://ijaseit.insightsociety.org/index.php?option=com_content&view=article&id=9&Itemid=1&article_id=17112 DOI:10.18517/ijaseit.13.3.17112
institution Universiti Malaysia Sarawak
building Centre for Academic Information Services (CAIS)
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sarawak
content_source UNIMAS Institutional Repository
url_provider http://ir.unimas.my/
language English
topic QA75 Electronic computers. Computer science
QA76 Computer software
spellingShingle QA75 Electronic computers. Computer science
QA76 Computer software
Nur Izza Nabila, Ahmad
Syahrul Nizam, Junaini
Suriati Khartini, Jali
Enhancing Mathematics Learners' Experience using Mobile Augmented Reality : Conceptual Framework for the Design and Evaluation
description The application of augmented reality (AR) has been demonstrated, especially in education. However, to our knowledge, no conceptual framework exists to assist in designing effective augmented reality applications for a specific topic in the mathematics curriculum, such as square and square roots. This study proposes a conceptual framework for the design of augmented reality applications for mathematics. Multiple elements were included in the framework, including specification, design, and evaluation. A preliminary study elicited opinions and information from students and teachers. The proposed framework was used as the guideline to develop an augmented reality mobile application for square and square root topics. We later conducted application testing sessions to evaluate the app's usability. The sessions include app demonstration, pre-and post-test, usability testing, and an interview session to assess user satisfaction. Twenty lower secondary students (13 years old; seven males and thirteen females) took part. The findings of the pre-and post-tests and the application's usability and user interface satisfaction test show that the application has been proven effective in learning mathematics. There is a statistically significant difference between the pre-and post-test means. The application effectiveness level is 72.6 percent. Positive responses were also received during the interview. The findings indicate that the suggested framework may serve as a guide for designing future effective augmented reality applications for mathematics learning.
format Article
author Nur Izza Nabila, Ahmad
Syahrul Nizam, Junaini
Suriati Khartini, Jali
author_facet Nur Izza Nabila, Ahmad
Syahrul Nizam, Junaini
Suriati Khartini, Jali
author_sort Nur Izza Nabila, Ahmad
title Enhancing Mathematics Learners' Experience using Mobile Augmented Reality : Conceptual Framework for the Design and Evaluation
title_short Enhancing Mathematics Learners' Experience using Mobile Augmented Reality : Conceptual Framework for the Design and Evaluation
title_full Enhancing Mathematics Learners' Experience using Mobile Augmented Reality : Conceptual Framework for the Design and Evaluation
title_fullStr Enhancing Mathematics Learners' Experience using Mobile Augmented Reality : Conceptual Framework for the Design and Evaluation
title_full_unstemmed Enhancing Mathematics Learners' Experience using Mobile Augmented Reality : Conceptual Framework for the Design and Evaluation
title_sort enhancing mathematics learners' experience using mobile augmented reality : conceptual framework for the design and evaluation
publisher INSIGHT - Indonesian Society for Knowledge and Human Development
publishDate 2023
url http://ir.unimas.my/id/eprint/42128/2/Enhancing%20Mathematics%20-%20Copy.pdf
http://ir.unimas.my/id/eprint/42128/
http://ijaseit.insightsociety.org/index.php?option=com_content&view=article&id=9&Itemid=1&article_id=17112
_version_ 1770555414878879744
score 13.211869