Interactive games using Bidayuh language

The use of games in language learning has become increasingly popular with the advancement of technology. One such approach that uses technology to engage learner in language learning is game-based learning. At present, Sarawak has many indigenous languages and of it is the Bidayuh language. To dat...

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Main Author: Vance Hesler, Oddy
Format: Final Year Project Report
Language:English
English
Published: Universiti Malaysia Sarawak, (UNIMAS) 2014
Subjects:
Online Access:http://ir.unimas.my/id/eprint/39542/1/VANCE%20HESLER%20%2824%20pgs%29.pdf
http://ir.unimas.my/id/eprint/39542/4/VANCE%20HESLER%20ft.pdf
http://ir.unimas.my/id/eprint/39542/
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spelling my.unimas.ir.395422024-09-24T01:49:31Z http://ir.unimas.my/id/eprint/39542/ Interactive games using Bidayuh language Vance Hesler, Oddy PI Oriental languages and literatures QA75 Electronic computers. Computer science The use of games in language learning has become increasingly popular with the advancement of technology. One such approach that uses technology to engage learner in language learning is game-based learning. At present, Sarawak has many indigenous languages and of it is the Bidayuh language. To date, there are not many works out there that focuses on using native language in game-based learning. That being said, new work is inspired to incorporate this native language in learning by using game-based approach. Thus, this project is conducted to incorporate interactive games in Bidayuh language and to develop a web based application for learning of Bidayuh language for the public. Furthermore, the proposed application will help in studying leaner's perception towards the learning environment. A post survey was used to collect data about leaner's learning experience and their attitude towards the proposed application. From the evaluation results between non-Bidayuh speakers and Bidayuh speakers, it shows that this gamebased approach shows a good impact in terms of language learning. The conclusion can also be drawn that learner's level of motivation has improved in using game-based learning. Following the evaluation, some recommendation to further enhance the application will also be presented. Universiti Malaysia Sarawak, (UNIMAS) 2014 Final Year Project Report NonPeerReviewed text en http://ir.unimas.my/id/eprint/39542/1/VANCE%20HESLER%20%2824%20pgs%29.pdf text en http://ir.unimas.my/id/eprint/39542/4/VANCE%20HESLER%20ft.pdf Vance Hesler, Oddy (2014) Interactive games using Bidayuh language. [Final Year Project Report] (Unpublished)
institution Universiti Malaysia Sarawak
building Centre for Academic Information Services (CAIS)
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sarawak
content_source UNIMAS Institutional Repository
url_provider http://ir.unimas.my/
language English
English
topic PI Oriental languages and literatures
QA75 Electronic computers. Computer science
spellingShingle PI Oriental languages and literatures
QA75 Electronic computers. Computer science
Vance Hesler, Oddy
Interactive games using Bidayuh language
description The use of games in language learning has become increasingly popular with the advancement of technology. One such approach that uses technology to engage learner in language learning is game-based learning. At present, Sarawak has many indigenous languages and of it is the Bidayuh language. To date, there are not many works out there that focuses on using native language in game-based learning. That being said, new work is inspired to incorporate this native language in learning by using game-based approach. Thus, this project is conducted to incorporate interactive games in Bidayuh language and to develop a web based application for learning of Bidayuh language for the public. Furthermore, the proposed application will help in studying leaner's perception towards the learning environment. A post survey was used to collect data about leaner's learning experience and their attitude towards the proposed application. From the evaluation results between non-Bidayuh speakers and Bidayuh speakers, it shows that this gamebased approach shows a good impact in terms of language learning. The conclusion can also be drawn that learner's level of motivation has improved in using game-based learning. Following the evaluation, some recommendation to further enhance the application will also be presented.
format Final Year Project Report
author Vance Hesler, Oddy
author_facet Vance Hesler, Oddy
author_sort Vance Hesler, Oddy
title Interactive games using Bidayuh language
title_short Interactive games using Bidayuh language
title_full Interactive games using Bidayuh language
title_fullStr Interactive games using Bidayuh language
title_full_unstemmed Interactive games using Bidayuh language
title_sort interactive games using bidayuh language
publisher Universiti Malaysia Sarawak, (UNIMAS)
publishDate 2014
url http://ir.unimas.my/id/eprint/39542/1/VANCE%20HESLER%20%2824%20pgs%29.pdf
http://ir.unimas.my/id/eprint/39542/4/VANCE%20HESLER%20ft.pdf
http://ir.unimas.my/id/eprint/39542/
_version_ 1811600368266641408
score 13.211869