READING HELPER : MOBILE AUGMENTED REALITY APPLICATION FOR CHILDREN WITH DYSLEXIA

An estimated 15-20% of the world’s population suffers from language-based learning disabilities, a neurological disability that impairs the ability of the people in reading and writing. A mobile Augmented Reality (AR) application that uses interactive characters features for children with dyslexia...

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Main Author: Ng, Sua Jing
Format: Final Year Project Report
Language:English
English
Published: Universiti Malaysia Sarawak (UNIMAS) 2020
Subjects:
Online Access:http://ir.unimas.my/id/eprint/33171/1/Ng%20sua%20Jing%20-%2024%20pgs.pdf
http://ir.unimas.my/id/eprint/33171/2/Ng%20sua%20Jing%28full%20permission%29.pdf
http://ir.unimas.my/id/eprint/33171/
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spelling my.unimas.ir.331712020-12-02T06:24:28Z http://ir.unimas.my/id/eprint/33171/ READING HELPER : MOBILE AUGMENTED REALITY APPLICATION FOR CHILDREN WITH DYSLEXIA Ng, Sua Jing H Social Sciences (General) An estimated 15-20% of the world’s population suffers from language-based learning disabilities, a neurological disability that impairs the ability of the people in reading and writing. A mobile Augmented Reality (AR) application that uses interactive characters features for children with dyslexia to improving reading. As a result, traditional way of teaching process may requires a lot of time and human resources. There is need to investigate how interactive character with AR technology can motivate children with dyslexia in reading. Therefore, this study aims to develop AlphaRead, a mobile AR application to increase the reading skills of dyslexics. For this purpose, we have designed an application using 3D model and 3D text features in AR context. Also, the blending feature added in the application. The testing and evaluation was conducted by using System Usability Scale (SUS) questionnaire with a group of dyslexic kids from Dyslexia Association Sarawak and Step by Step Learning Centre at Ipoh, Perak. The result proved that this advanced AR application make the learning process more stimulating and entertaining among children with dyslexia. Universiti Malaysia Sarawak (UNIMAS) 2020 Final Year Project Report NonPeerReviewed text en http://ir.unimas.my/id/eprint/33171/1/Ng%20sua%20Jing%20-%2024%20pgs.pdf text en http://ir.unimas.my/id/eprint/33171/2/Ng%20sua%20Jing%28full%20permission%29.pdf Ng, Sua Jing (2020) READING HELPER : MOBILE AUGMENTED REALITY APPLICATION FOR CHILDREN WITH DYSLEXIA. [Final Year Project Report] (Unpublished)
institution Universiti Malaysia Sarawak
building Centre for Academic Information Services (CAIS)
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sarawak
content_source UNIMAS Institutional Repository
url_provider http://ir.unimas.my/
language English
English
topic H Social Sciences (General)
spellingShingle H Social Sciences (General)
Ng, Sua Jing
READING HELPER : MOBILE AUGMENTED REALITY APPLICATION FOR CHILDREN WITH DYSLEXIA
description An estimated 15-20% of the world’s population suffers from language-based learning disabilities, a neurological disability that impairs the ability of the people in reading and writing. A mobile Augmented Reality (AR) application that uses interactive characters features for children with dyslexia to improving reading. As a result, traditional way of teaching process may requires a lot of time and human resources. There is need to investigate how interactive character with AR technology can motivate children with dyslexia in reading. Therefore, this study aims to develop AlphaRead, a mobile AR application to increase the reading skills of dyslexics. For this purpose, we have designed an application using 3D model and 3D text features in AR context. Also, the blending feature added in the application. The testing and evaluation was conducted by using System Usability Scale (SUS) questionnaire with a group of dyslexic kids from Dyslexia Association Sarawak and Step by Step Learning Centre at Ipoh, Perak. The result proved that this advanced AR application make the learning process more stimulating and entertaining among children with dyslexia.
format Final Year Project Report
author Ng, Sua Jing
author_facet Ng, Sua Jing
author_sort Ng, Sua Jing
title READING HELPER : MOBILE AUGMENTED REALITY APPLICATION FOR CHILDREN WITH DYSLEXIA
title_short READING HELPER : MOBILE AUGMENTED REALITY APPLICATION FOR CHILDREN WITH DYSLEXIA
title_full READING HELPER : MOBILE AUGMENTED REALITY APPLICATION FOR CHILDREN WITH DYSLEXIA
title_fullStr READING HELPER : MOBILE AUGMENTED REALITY APPLICATION FOR CHILDREN WITH DYSLEXIA
title_full_unstemmed READING HELPER : MOBILE AUGMENTED REALITY APPLICATION FOR CHILDREN WITH DYSLEXIA
title_sort reading helper : mobile augmented reality application for children with dyslexia
publisher Universiti Malaysia Sarawak (UNIMAS)
publishDate 2020
url http://ir.unimas.my/id/eprint/33171/1/Ng%20sua%20Jing%20-%2024%20pgs.pdf
http://ir.unimas.my/id/eprint/33171/2/Ng%20sua%20Jing%28full%20permission%29.pdf
http://ir.unimas.my/id/eprint/33171/
_version_ 1685582276301160448
score 13.211869