Enhancing English Proficiency in Non-Native Speaking Children Through Design Thinking-Driven Game-Based Learning App

This paper describes the interaction between the design thinking process and design sprint activities in developing a game-based learning (GBL) app for teaching English to non-native speaking children in a Borneoan state of Malaysia. The research gap in GBL app development lies in the absence of a s...

詳細記述

保存先:
書誌詳細
主要な著者: Audrey Duyan, Gima, Sarah Flora, Samson Juan, Delilah, S. Juan, Zhang, Xiaobo
フォーマット: 論文
言語:English
出版事項: Semarak Ilmu Publishing 2026
主題:
オンライン・アクセス:http://ir.unimas.my/id/eprint/46995/1/Enhancing%20English.pdf
http://ir.unimas.my/id/eprint/46995/
https://semarakilmu.com.my/journals/index.php/applied_sciences_eng_tech/article/view/5318
https://doi.org/10.37934/araset.59.2.4258
タグ: タグ追加
タグなし, このレコードへの初めてのタグを付けませんか!