Digital Game Design for Older Adults : A Conceptual Framework
The digital revolution, particularly digital games, can potentially improve older adults' lives. However, the commercialised digital games on the market are not designed specifically to help this demographic cope with the adverse effects of ageing. There are no specific guidelines or framework...
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Semarak Ilmu Publishing
2024
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Online Access: | http://ir.unimas.my/id/eprint/46237/1/document-6.pdf http://ir.unimas.my/id/eprint/46237/ https://semarakilmu.com.my/journals/index.php/applied_sciences_eng_tech/article/view/5370 https://doi.org/10.37934/araset.54.2.7988 |
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my.unimas.ir-462372024-10-07T06:25:55Z http://ir.unimas.my/id/eprint/46237/ Digital Game Design for Older Adults : A Conceptual Framework Nurul Farinah, Mohsin Suriati Khartini, Jali Sylvester, Arnab Mohamad Imran, Bandan Nurfauza, Jali Amelia Jati, Robert Jupit QA75 Electronic computers. Computer science T Technology (General) The digital revolution, particularly digital games, can potentially improve older adults' lives. However, the commercialised digital games on the market are not designed specifically to help this demographic cope with the adverse effects of ageing. There are no specific guidelines or frameworks that consider the andragogy principles. We aimed to address our research question: How can older adults’ game experience influence design consideration? and discusses a framework that could aid the design and development of digital games focusing on older adults and their gaming experience. Mixed-method approach is used in this study, consisting of four stages in the research design. This article introduces and discusses the purpose, design, play and experience (PDPE) framework which has informed the development of a game prototype that was used to validate the framework by investigating older adults’ experiences. Semarak Ilmu Publishing 2024-10-03 Article PeerReviewed text en http://ir.unimas.my/id/eprint/46237/1/document-6.pdf Nurul Farinah, Mohsin and Suriati Khartini, Jali and Sylvester, Arnab and Mohamad Imran, Bandan and Nurfauza, Jali and Amelia Jati, Robert Jupit (2024) Digital Game Design for Older Adults : A Conceptual Framework. Journal of Advanced Research in Applied Sciences and Engineering Technology, 54 (2). pp. 79-88. ISSN 2462-1943 https://semarakilmu.com.my/journals/index.php/applied_sciences_eng_tech/article/view/5370 https://doi.org/10.37934/araset.54.2.7988 |
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QA75 Electronic computers. Computer science T Technology (General) Nurul Farinah, Mohsin Suriati Khartini, Jali Sylvester, Arnab Mohamad Imran, Bandan Nurfauza, Jali Amelia Jati, Robert Jupit Digital Game Design for Older Adults : A Conceptual Framework |
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The digital revolution, particularly digital games, can potentially improve older adults' lives. However, the commercialised digital games on the market are not designed
specifically to help this demographic cope with the adverse effects of ageing. There are no specific guidelines or frameworks that consider the andragogy principles. We aimed
to address our research question: How can older adults’ game experience influence design consideration? and discusses a framework that could aid the design and
development of digital games focusing on older adults and their gaming experience. Mixed-method approach is used in this study, consisting of four stages in the research
design. This article introduces and discusses the purpose, design, play and experience (PDPE) framework which has informed the development of a game prototype that was
used to validate the framework by investigating older adults’ experiences. |
format |
Article |
author |
Nurul Farinah, Mohsin Suriati Khartini, Jali Sylvester, Arnab Mohamad Imran, Bandan Nurfauza, Jali Amelia Jati, Robert Jupit |
author_facet |
Nurul Farinah, Mohsin Suriati Khartini, Jali Sylvester, Arnab Mohamad Imran, Bandan Nurfauza, Jali Amelia Jati, Robert Jupit |
author_sort |
Nurul Farinah, Mohsin |
title |
Digital Game Design for Older Adults : A Conceptual Framework |
title_short |
Digital Game Design for Older Adults : A Conceptual Framework |
title_full |
Digital Game Design for Older Adults : A Conceptual Framework |
title_fullStr |
Digital Game Design for Older Adults : A Conceptual Framework |
title_full_unstemmed |
Digital Game Design for Older Adults : A Conceptual Framework |
title_sort |
digital game design for older adults : a conceptual framework |
publisher |
Semarak Ilmu Publishing |
publishDate |
2024 |
url |
http://ir.unimas.my/id/eprint/46237/1/document-6.pdf http://ir.unimas.my/id/eprint/46237/ https://semarakilmu.com.my/journals/index.php/applied_sciences_eng_tech/article/view/5370 https://doi.org/10.37934/araset.54.2.7988 |
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13.222552 |