Gamification in classroom: ESL students’ perception of learning English vocabulary through online game
Technology and students are inseparable. The application of technology in academia helps students broaden their knowledge and perspectives and improve academic performance. In English language learning, technology is used as a digital tool to boost students’ motivation to learn English vocabulary. A...
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Main Authors: | , |
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Format: | Proceedings |
Language: | English English |
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Pusat e-pembelajaran, UMS
2022
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Online Access: | https://eprints.ums.edu.my/id/eprint/41285/1/ABSTRACT.pdf https://eprints.ums.edu.my/id/eprint/41285/2/FULL%20TEXT.pdf https://eprints.ums.edu.my/id/eprint/41285/ https://oer.ums.edu.my/handle/oer_source_files/2441 |
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