Self-Evaluation of RTS Troop's performance
This paper demonstrates the research results obtained from a comparison of Evolutionary Programming (EP) and hybrid Differential Evolution (DE) and Feed Forward Neural Network (FFNN) algorithms in the Real Time Strategy (RTS) computer game, namely Warcraft III. The main aims of this research are to:...
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Main Authors: | , , , , |
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Format: | Article |
Language: | English English |
Published: |
2015
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Subjects: | |
Online Access: | https://eprints.ums.edu.my/id/eprint/15216/1/Self-evaluation.pdf https://eprints.ums.edu.my/id/eprint/15216/7/Self-Evaluation%20of%20RTS%20Troop%27s%20performance..pdf https://eprints.ums.edu.my/id/eprint/15216/ |
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