Greenvec Game for Skin Conductivity Level (SCL) Biofeedback Performance Simulator Using Galvanic Skin Response (GSR) Sensor

The increasing fame of biofeedback game has brought convenience to human life. More and more people rely on biofeedback game as an alternative medical treatment to overcome their stress problems. GreenVec Biofeedback Game (GVBG) is a biofeedback game-based application that able to measure the skin...

Full description

Saved in:
Bibliographic Details
Main Authors: Noraziah, Ahmad, Muhd Azrulnizam, Suna Abdullaha, Nurzety Aqtar, Ahmad Azuan, Mohammed Adam, Ibrahim Fakharaldien, Muhammad Nubli, Abdul Wahab
Format: Article
Language:English
Published: UMP Publisher 2015
Subjects:
Online Access:http://umpir.ump.edu.my/id/eprint/9129/1/Greenvec%20Game%20for%20Skin%20Conductivity%20Level%20%28Scl%29%20Biofeedback%20Performance%20Simulator%20Using%20Galvanic%20Skin%20Response%20%28GSR%29%20Sensor.pdf
http://umpir.ump.edu.my/id/eprint/9129/
http://ijsecs.ump.edu.my/images/archive/vol1/04Noraziah_IJSECS.pdf
Tags: Add Tag
No Tags, Be the first to tag this record!
id my.ump.umpir.9129
record_format eprints
spelling my.ump.umpir.91292018-03-13T08:30:30Z http://umpir.ump.edu.my/id/eprint/9129/ Greenvec Game for Skin Conductivity Level (SCL) Biofeedback Performance Simulator Using Galvanic Skin Response (GSR) Sensor Noraziah, Ahmad Muhd Azrulnizam, Suna Abdullaha Nurzety Aqtar, Ahmad Azuan Mohammed Adam, Ibrahim Fakharaldien Muhammad Nubli, Abdul Wahab Q Science (General) QA76 Computer software The increasing fame of biofeedback game has brought convenience to human life. More and more people rely on biofeedback game as an alternative medical treatment to overcome their stress problems. GreenVec Biofeedback Game (GVBG) is a biofeedback game-based application that able to measure the skin conductivity of the player with an integration of Galvanic Skin Response (GSR) sensor. The measurement of the skin conductivity is crucial as an indicator for human meditation improvement in terms of stress control. In addition, GVBG spread awareness on global green technology issues, specifically about the Electric Vehicles (EV) topics to all users throughout the game process. The measured Skin Conductivity Level (SCL) corresponds to the player’s awareness of the green EV through the GVBG Simulator. Furthermore, GVBGsimulates the biofeedback performance through the measured SCL. It creates a short report on the player’s SCL based on the GSR sensor data and the game results at the end of the game session. From the results, the awareness on the EV is high when the SCL is high, whereas the awareness on the EV is low when the SCL is low. Therefore, GVBG Simulator helps users to train accordingly in order to reduce stress while at the same time gain awareness on the green technology issues with EV. UMP Publisher 2015 Article PeerReviewed application/pdf en http://umpir.ump.edu.my/id/eprint/9129/1/Greenvec%20Game%20for%20Skin%20Conductivity%20Level%20%28Scl%29%20Biofeedback%20Performance%20Simulator%20Using%20Galvanic%20Skin%20Response%20%28GSR%29%20Sensor.pdf Noraziah, Ahmad and Muhd Azrulnizam, Suna Abdullaha and Nurzety Aqtar, Ahmad Azuan and Mohammed Adam, Ibrahim Fakharaldien and Muhammad Nubli, Abdul Wahab (2015) Greenvec Game for Skin Conductivity Level (SCL) Biofeedback Performance Simulator Using Galvanic Skin Response (GSR) Sensor. International Journal of Software Engineering & Computer Sciences (IJSECS), 1. pp. 39-52. ISSN 2289-8522 http://ijsecs.ump.edu.my/images/archive/vol1/04Noraziah_IJSECS.pdf
institution Universiti Malaysia Pahang
building UMP Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Pahang
content_source UMP Institutional Repository
url_provider http://umpir.ump.edu.my/
language English
topic Q Science (General)
QA76 Computer software
spellingShingle Q Science (General)
QA76 Computer software
Noraziah, Ahmad
Muhd Azrulnizam, Suna Abdullaha
Nurzety Aqtar, Ahmad Azuan
Mohammed Adam, Ibrahim Fakharaldien
Muhammad Nubli, Abdul Wahab
Greenvec Game for Skin Conductivity Level (SCL) Biofeedback Performance Simulator Using Galvanic Skin Response (GSR) Sensor
description The increasing fame of biofeedback game has brought convenience to human life. More and more people rely on biofeedback game as an alternative medical treatment to overcome their stress problems. GreenVec Biofeedback Game (GVBG) is a biofeedback game-based application that able to measure the skin conductivity of the player with an integration of Galvanic Skin Response (GSR) sensor. The measurement of the skin conductivity is crucial as an indicator for human meditation improvement in terms of stress control. In addition, GVBG spread awareness on global green technology issues, specifically about the Electric Vehicles (EV) topics to all users throughout the game process. The measured Skin Conductivity Level (SCL) corresponds to the player’s awareness of the green EV through the GVBG Simulator. Furthermore, GVBGsimulates the biofeedback performance through the measured SCL. It creates a short report on the player’s SCL based on the GSR sensor data and the game results at the end of the game session. From the results, the awareness on the EV is high when the SCL is high, whereas the awareness on the EV is low when the SCL is low. Therefore, GVBG Simulator helps users to train accordingly in order to reduce stress while at the same time gain awareness on the green technology issues with EV.
format Article
author Noraziah, Ahmad
Muhd Azrulnizam, Suna Abdullaha
Nurzety Aqtar, Ahmad Azuan
Mohammed Adam, Ibrahim Fakharaldien
Muhammad Nubli, Abdul Wahab
author_facet Noraziah, Ahmad
Muhd Azrulnizam, Suna Abdullaha
Nurzety Aqtar, Ahmad Azuan
Mohammed Adam, Ibrahim Fakharaldien
Muhammad Nubli, Abdul Wahab
author_sort Noraziah, Ahmad
title Greenvec Game for Skin Conductivity Level (SCL) Biofeedback Performance Simulator Using Galvanic Skin Response (GSR) Sensor
title_short Greenvec Game for Skin Conductivity Level (SCL) Biofeedback Performance Simulator Using Galvanic Skin Response (GSR) Sensor
title_full Greenvec Game for Skin Conductivity Level (SCL) Biofeedback Performance Simulator Using Galvanic Skin Response (GSR) Sensor
title_fullStr Greenvec Game for Skin Conductivity Level (SCL) Biofeedback Performance Simulator Using Galvanic Skin Response (GSR) Sensor
title_full_unstemmed Greenvec Game for Skin Conductivity Level (SCL) Biofeedback Performance Simulator Using Galvanic Skin Response (GSR) Sensor
title_sort greenvec game for skin conductivity level (scl) biofeedback performance simulator using galvanic skin response (gsr) sensor
publisher UMP Publisher
publishDate 2015
url http://umpir.ump.edu.my/id/eprint/9129/1/Greenvec%20Game%20for%20Skin%20Conductivity%20Level%20%28Scl%29%20Biofeedback%20Performance%20Simulator%20Using%20Galvanic%20Skin%20Response%20%28GSR%29%20Sensor.pdf
http://umpir.ump.edu.my/id/eprint/9129/
http://ijsecs.ump.edu.my/images/archive/vol1/04Noraziah_IJSECS.pdf
_version_ 1643666046300717056
score 13.211869