Development of GPU-based visual environment for metamaterials design

Graphics Processing Units (GPUs) have become increasingly popular nowadays, giving exciting computational resources for the low-cost gaming gadgets. GPUs are also well suited for scientific applications, allowing researchers to accelerate computations and to improve the precision of mathematical met...

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主要な著者: Mezhuyev, Vitaliy, Mohammed, Muamer N., Mohd Arfian, Ismail, Mohamad Fadli, Zolkipli
フォーマット: 論文
言語:English
出版事項: American Scientific Publisher 2018
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オンライン・アクセス:http://umpir.ump.edu.my/id/eprint/19584/1/4.%20Development%20of%20GPU-based%20Visual%20Environment%20for%20Metamaterials%20Design1.pdf
http://umpir.ump.edu.my/id/eprint/19584/
https://doi.org/10.1166/asl.2018.12926
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要約:Graphics Processing Units (GPUs) have become increasingly popular nowadays, giving exciting computational resources for the low-cost gaming gadgets. GPUs are also well suited for scientific applications, allowing researchers to accelerate computations and to improve the precision of mathematical methods. Paper describes a new version of Visual Environment for Metamaterials Modelling (VEM2), which implements algorithms of computation of physical properties of metamaterials using GPUs of a desktop computer. This allows VEM2’ users to make intensive calculations with cheap hardware equipment instead of expensive supercomputers and significantly increase the effectiveness of metamaterials design.