An Adaptive Intelligent Presentation Edugame for Fardu Ain Learning Using Production Rules Based on User Emotions

An Edugame mobile application namely, Fardhu Ain Firdaus is an intelligent personalization edugame application for kids to learn Wudhu and Solah. This edugame used mobile platform that embedded the Production Rules intelligent technique for emotion prediction and presentation. The objectives of this...

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Main Authors: Rahmah, Mokhtar, Nor Azan, Mat Zin
Format: Article
Language:English
Published: 2016
Subjects:
Online Access:http://umpir.ump.edu.my/id/eprint/14038/1/An%20Adaptive%20Intelligent%20Presentation%20Edugame.pdf
http://umpir.ump.edu.my/id/eprint/14038/
http://www.ijfcc.org/vol5/467-CA012.pdf
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spelling my.ump.umpir.140382017-08-17T03:36:10Z http://umpir.ump.edu.my/id/eprint/14038/ An Adaptive Intelligent Presentation Edugame for Fardu Ain Learning Using Production Rules Based on User Emotions Rahmah, Mokhtar Nor Azan, Mat Zin QA76 Computer software An Edugame mobile application namely, Fardhu Ain Firdaus is an intelligent personalization edugame application for kids to learn Wudhu and Solah. This edugame used mobile platform that embedded the Production Rules intelligent technique for emotion prediction and presentation. The objectives of this research are to investigate limitation and parameter of adaptive rules based on emotions characteristics, to produce new rules for emotion solving in mobile edu games adaptive presentation and to test the accuracy of production rules for emotion solving in mobile edu games. The app interface will change according to the mood of the kids and ease their negative emotions and make the children ready to accept the learning and knowledge. This app can overcome "one size fits all" problem in app's games available by embedding the personalization into the apps. User acceptance tests have been done to 10 children, and results showed that this edugame app could enhance their understanding and attract them towards learning Fardhu Ain. This Edugame technology personalization application can be new attraction to the computer games' lover. 2016-08 Article PeerReviewed application/pdf en http://umpir.ump.edu.my/id/eprint/14038/1/An%20Adaptive%20Intelligent%20Presentation%20Edugame.pdf Rahmah, Mokhtar and Nor Azan, Mat Zin (2016) An Adaptive Intelligent Presentation Edugame for Fardu Ain Learning Using Production Rules Based on User Emotions. International Journal of Future Computer and Communication, 5 (4). pp. 176-179. ISSN 2010-3751 http://www.ijfcc.org/vol5/467-CA012.pdf doi: 10.18178/ijfcc.2016.5.4.467
institution Universiti Malaysia Pahang
building UMP Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Pahang
content_source UMP Institutional Repository
url_provider http://umpir.ump.edu.my/
language English
topic QA76 Computer software
spellingShingle QA76 Computer software
Rahmah, Mokhtar
Nor Azan, Mat Zin
An Adaptive Intelligent Presentation Edugame for Fardu Ain Learning Using Production Rules Based on User Emotions
description An Edugame mobile application namely, Fardhu Ain Firdaus is an intelligent personalization edugame application for kids to learn Wudhu and Solah. This edugame used mobile platform that embedded the Production Rules intelligent technique for emotion prediction and presentation. The objectives of this research are to investigate limitation and parameter of adaptive rules based on emotions characteristics, to produce new rules for emotion solving in mobile edu games adaptive presentation and to test the accuracy of production rules for emotion solving in mobile edu games. The app interface will change according to the mood of the kids and ease their negative emotions and make the children ready to accept the learning and knowledge. This app can overcome "one size fits all" problem in app's games available by embedding the personalization into the apps. User acceptance tests have been done to 10 children, and results showed that this edugame app could enhance their understanding and attract them towards learning Fardhu Ain. This Edugame technology personalization application can be new attraction to the computer games' lover.
format Article
author Rahmah, Mokhtar
Nor Azan, Mat Zin
author_facet Rahmah, Mokhtar
Nor Azan, Mat Zin
author_sort Rahmah, Mokhtar
title An Adaptive Intelligent Presentation Edugame for Fardu Ain Learning Using Production Rules Based on User Emotions
title_short An Adaptive Intelligent Presentation Edugame for Fardu Ain Learning Using Production Rules Based on User Emotions
title_full An Adaptive Intelligent Presentation Edugame for Fardu Ain Learning Using Production Rules Based on User Emotions
title_fullStr An Adaptive Intelligent Presentation Edugame for Fardu Ain Learning Using Production Rules Based on User Emotions
title_full_unstemmed An Adaptive Intelligent Presentation Edugame for Fardu Ain Learning Using Production Rules Based on User Emotions
title_sort adaptive intelligent presentation edugame for fardu ain learning using production rules based on user emotions
publishDate 2016
url http://umpir.ump.edu.my/id/eprint/14038/1/An%20Adaptive%20Intelligent%20Presentation%20Edugame.pdf
http://umpir.ump.edu.my/id/eprint/14038/
http://www.ijfcc.org/vol5/467-CA012.pdf
_version_ 1643667322955628544
score 13.211869