Determine entrepreneurial characteristics using mobile android gamer freezer

Psychometric Test has been used as an individual trait measurement for a long time for both experienced entrepreneurs as well as young generation who are looking for their potential in entrepreneurship. The assessment and measurement of strength and weaknesses of key entrepreneurial traits provides...

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Main Authors: Ismail, Mohammad, Ibrahim, Ahmad Fuad, Yaacob, Mohd Rafi, Zakaria, Mohd Nazri, Che Razak, Razli, Yusoff, Mohd Nor Hakimin, Tan, Tse Guan, Kamaruddin, Anis Nabila
Format: Indexed Article
Language:English
Published: 2018
Online Access:http://discol.umk.edu.my/id/eprint/7355/1/Determine%20Entrepreneurial%20Characteristics%20Using.pdf
https://doi.org/10.3991/ijim.v12i1.7790
http://discol.umk.edu.my/id/eprint/7355/
https://online-journals.org/index.php/i-jim/article/view/7790/0
https://doi.org/10.3991/ijim.v12i1.7790
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spelling my.umk.eprints.73552022-05-23T15:43:17Z http://discol.umk.edu.my/id/eprint/7355/ Determine entrepreneurial characteristics using mobile android gamer freezer Ismail, Mohammad Ibrahim, Ahmad Fuad Yaacob, Mohd Rafi Zakaria, Mohd Nazri Che Razak, Razli Yusoff, Mohd Nor Hakimin Tan, Tse Guan Kamaruddin, Anis Nabila Psychometric Test has been used as an individual trait measurement for a long time for both experienced entrepreneurs as well as young generation who are looking for their potential in entrepreneurship. The assessment and measurement of strength and weaknesses of key entrepreneurial traits provides the entrepreneurial level and personal development planning for entrepreneur or those who want to venture into business. However, the traditional psychometric test lacks of fun element which is less enjoyable activity during answering the test. Furthermore, it requires basic understanding of business jargon that difficult for certain respondents to provide accurate respond. The purpose of this study is to propose a gamification approach which is mobile game application called ‘Freezer’ that can measured entrepreneurial traits of the player. In this sense, ‘Freezer’ creates a simulated scenario for respondents to play as an ice cream business owner and to win as a successful business person, each action done will be measured as entrepreneurial traits criteria. At the end of the game, the result will be presented that can describe the entrepreneurial characteristics of the individuals based on their planning and activities during playing the game. 2018 Indexed Article NonPeerReviewed text en http://discol.umk.edu.my/id/eprint/7355/1/Determine%20Entrepreneurial%20Characteristics%20Using.pdf Ismail, Mohammad and Ibrahim, Ahmad Fuad and Yaacob, Mohd Rafi and Zakaria, Mohd Nazri and Che Razak, Razli and Yusoff, Mohd Nor Hakimin and Tan, Tse Guan and Kamaruddin, Anis Nabila (2018) Determine entrepreneurial characteristics using mobile android gamer freezer. International Journal of Interactive Mobile Technologies, 12 (1). ISSN 18657923 https://online-journals.org/index.php/i-jim/article/view/7790/0 https://doi.org/10.3991/ijim.v12i1.7790 https://doi.org/10.3991/ijim.v12i1.7790
institution Universiti Malaysia Kelantan
building Perpustakaan Universiti Malaysia Kelantan
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Kelantan
content_source UMK Institutional Repository
url_provider http://umkeprints.umk.edu.my/
language English
description Psychometric Test has been used as an individual trait measurement for a long time for both experienced entrepreneurs as well as young generation who are looking for their potential in entrepreneurship. The assessment and measurement of strength and weaknesses of key entrepreneurial traits provides the entrepreneurial level and personal development planning for entrepreneur or those who want to venture into business. However, the traditional psychometric test lacks of fun element which is less enjoyable activity during answering the test. Furthermore, it requires basic understanding of business jargon that difficult for certain respondents to provide accurate respond. The purpose of this study is to propose a gamification approach which is mobile game application called ‘Freezer’ that can measured entrepreneurial traits of the player. In this sense, ‘Freezer’ creates a simulated scenario for respondents to play as an ice cream business owner and to win as a successful business person, each action done will be measured as entrepreneurial traits criteria. At the end of the game, the result will be presented that can describe the entrepreneurial characteristics of the individuals based on their planning and activities during playing the game.
format Indexed Article
author Ismail, Mohammad
Ibrahim, Ahmad Fuad
Yaacob, Mohd Rafi
Zakaria, Mohd Nazri
Che Razak, Razli
Yusoff, Mohd Nor Hakimin
Tan, Tse Guan
Kamaruddin, Anis Nabila
spellingShingle Ismail, Mohammad
Ibrahim, Ahmad Fuad
Yaacob, Mohd Rafi
Zakaria, Mohd Nazri
Che Razak, Razli
Yusoff, Mohd Nor Hakimin
Tan, Tse Guan
Kamaruddin, Anis Nabila
Determine entrepreneurial characteristics using mobile android gamer freezer
author_facet Ismail, Mohammad
Ibrahim, Ahmad Fuad
Yaacob, Mohd Rafi
Zakaria, Mohd Nazri
Che Razak, Razli
Yusoff, Mohd Nor Hakimin
Tan, Tse Guan
Kamaruddin, Anis Nabila
author_sort Ismail, Mohammad
title Determine entrepreneurial characteristics using mobile android gamer freezer
title_short Determine entrepreneurial characteristics using mobile android gamer freezer
title_full Determine entrepreneurial characteristics using mobile android gamer freezer
title_fullStr Determine entrepreneurial characteristics using mobile android gamer freezer
title_full_unstemmed Determine entrepreneurial characteristics using mobile android gamer freezer
title_sort determine entrepreneurial characteristics using mobile android gamer freezer
publishDate 2018
url http://discol.umk.edu.my/id/eprint/7355/1/Determine%20Entrepreneurial%20Characteristics%20Using.pdf
https://doi.org/10.3991/ijim.v12i1.7790
http://discol.umk.edu.my/id/eprint/7355/
https://online-journals.org/index.php/i-jim/article/view/7790/0
https://doi.org/10.3991/ijim.v12i1.7790
_version_ 1763303829620654080
score 13.211869