Exploring Virtual Reality Application In Veterinary Medicine: Enhancing Education, Diagnosis, And Treatment

An abstract of the research paper presented to the Faculty of Veterinary Medicine, Universiti Malaysia Kelantan, in partial requirement of the course DVT 55204 – Research Project. This study explores the effectiveness of virtual reality (VR) technology in enhancing veterinary students' comprehe...

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Main Author: Nur Shahirah Sofea Azmi
Format: Undergraduate Final Project Report
Language:English
Published: 2024
Online Access:http://discol.umk.edu.my/id/eprint/14835/1/NUR%20SHAHIRAH%20SOFEA%20BT%20AZMI%20D20A0075.pdf
http://discol.umk.edu.my/id/eprint/14835/
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spelling my.umk.eprints.148352025-03-02T06:50:47Z http://discol.umk.edu.my/id/eprint/14835/ Exploring Virtual Reality Application In Veterinary Medicine: Enhancing Education, Diagnosis, And Treatment Nur Shahirah Sofea Azmi An abstract of the research paper presented to the Faculty of Veterinary Medicine, Universiti Malaysia Kelantan, in partial requirement of the course DVT 55204 – Research Project. This study explores the effectiveness of virtual reality (VR) technology in enhancing veterinary students' comprehension of feline anatomy and physiology. A total of 30 veterinary students from the first to fifth year participated. Prior to the VR session, all students underwent an anatomy and physiology quiz. During the VR session, the students were allowed to engage with an interactive 3D model of a feline patient. The VR session aimed to provide a dynamic and interactive learning experience. Pre and post-quiz scores were compared to acknowledge the impact of both sessions on knowledge retention and understanding. The results indicated a significant improvement in post-quiz scores within all sessions. This study suggests that VR technology can be effectively utilized in veterinary education. Participants also expressed satisfaction with the VR experience, highlighting its potential as a supplementary teaching method. These findings could contribute to the growing body of literature on the benefits of VR in enhancing learning outcomes in veterinary education. Keywords: Virtual Reality (VR), Veterinary Medicine, Feline Musculoskeletal System 2024-12-09 Undergraduate Final Project Report NonPeerReviewed text en http://discol.umk.edu.my/id/eprint/14835/1/NUR%20SHAHIRAH%20SOFEA%20BT%20AZMI%20D20A0075.pdf Nur Shahirah Sofea Azmi (2024) Exploring Virtual Reality Application In Veterinary Medicine: Enhancing Education, Diagnosis, And Treatment. Final Year Project thesis, Universiti Malaysia Kelantan. (Submitted)
institution Universiti Malaysia Kelantan
building Perpustakaan Universiti Malaysia Kelantan
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Kelantan
content_source UMK Institutional Repository
url_provider http://umkeprints.umk.edu.my/
language English
description An abstract of the research paper presented to the Faculty of Veterinary Medicine, Universiti Malaysia Kelantan, in partial requirement of the course DVT 55204 – Research Project. This study explores the effectiveness of virtual reality (VR) technology in enhancing veterinary students' comprehension of feline anatomy and physiology. A total of 30 veterinary students from the first to fifth year participated. Prior to the VR session, all students underwent an anatomy and physiology quiz. During the VR session, the students were allowed to engage with an interactive 3D model of a feline patient. The VR session aimed to provide a dynamic and interactive learning experience. Pre and post-quiz scores were compared to acknowledge the impact of both sessions on knowledge retention and understanding. The results indicated a significant improvement in post-quiz scores within all sessions. This study suggests that VR technology can be effectively utilized in veterinary education. Participants also expressed satisfaction with the VR experience, highlighting its potential as a supplementary teaching method. These findings could contribute to the growing body of literature on the benefits of VR in enhancing learning outcomes in veterinary education. Keywords: Virtual Reality (VR), Veterinary Medicine, Feline Musculoskeletal System
format Undergraduate Final Project Report
author Nur Shahirah Sofea Azmi
spellingShingle Nur Shahirah Sofea Azmi
Exploring Virtual Reality Application In Veterinary Medicine: Enhancing Education, Diagnosis, And Treatment
author_facet Nur Shahirah Sofea Azmi
author_sort Nur Shahirah Sofea Azmi
title Exploring Virtual Reality Application In Veterinary Medicine: Enhancing Education, Diagnosis, And Treatment
title_short Exploring Virtual Reality Application In Veterinary Medicine: Enhancing Education, Diagnosis, And Treatment
title_full Exploring Virtual Reality Application In Veterinary Medicine: Enhancing Education, Diagnosis, And Treatment
title_fullStr Exploring Virtual Reality Application In Veterinary Medicine: Enhancing Education, Diagnosis, And Treatment
title_full_unstemmed Exploring Virtual Reality Application In Veterinary Medicine: Enhancing Education, Diagnosis, And Treatment
title_sort exploring virtual reality application in veterinary medicine: enhancing education, diagnosis, and treatment
publishDate 2024
url http://discol.umk.edu.my/id/eprint/14835/1/NUR%20SHAHIRAH%20SOFEA%20BT%20AZMI%20D20A0075.pdf
http://discol.umk.edu.my/id/eprint/14835/
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score 13.244413