Perception of students and insructors on the impacts of gamification on motivation and teamwork among Pharmacy students by using Kahoot! / Nadia Inez Junazli
There is an increased used of game-based student response system (GSRS) such as Quizziz and Kahoot! in Malaysian Pharmacy Schools where it has become a tool to increase motivation, engagement and facilitate collaborative learning. Although it is widely used in pharmacy schools across governmen...
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Format: | Thesis |
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2021
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Online Access: | http://studentsrepo.um.edu.my/12883/22/nadia.pdf http://studentsrepo.um.edu.my/12883/ |
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