Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou
This study was to find out the effects of students’ engagement in Chinese character puzzle game on language acquisition. The study was conducted on students of the first level of Chinese beginner course at UiTM (Terengganu) in Malaysia. To accomplish the purpose of the study, the researchers chose a...
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my.uitm.ir.816142023-07-24T02:19:38Z https://ir.uitm.edu.my/id/eprint/81614/ Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou eaj Soon, Goh Ying Yeng, Yee Leong Academic language. Study and teaching Chinese language This study was to find out the effects of students’ engagement in Chinese character puzzle game on language acquisition. The study was conducted on students of the first level of Chinese beginner course at UiTM (Terengganu) in Malaysia. To accomplish the purpose of the study, the researchers chose a sample of 30 subjects, who were taking Chinese beginner course and at the same time participated in a Chinese character puzzle game competition. The subjects were asked to fill up online questionnaire on their benefits gained after the competition. The result indicated positive perceptions among the learners. It was concluded that the subjects who participated in puzzle game, viewed this activity can act as a tool to assist them to recognize more Chinese characters. 2015 Article PeerReviewed text en https://ir.uitm.edu.my/id/eprint/81614/1/81614.pdf Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou. (2015) e-Academia Journal <https://ir.uitm.edu.my/view/publication/e-Academia_Journal/>, 4 (2). pp. 1-8. ISSN 2289 - 6589 https://e-ajuitmct.uitm.edu.my/v3/ |
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Academic language. Study and teaching Chinese language Soon, Goh Ying Yeng, Yee Leong Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou |
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This study was to find out the effects of students’ engagement in Chinese character puzzle game on language acquisition. The study was conducted on students of the first level of Chinese beginner course at UiTM (Terengganu) in Malaysia. To accomplish the purpose of the study, the researchers chose a sample of 30 subjects, who were taking Chinese beginner course and at the same time participated in a Chinese character puzzle game competition. The subjects were asked to fill up online questionnaire on their benefits gained after the competition. The result indicated positive perceptions among the learners. It was concluded that the subjects who participated in puzzle game, viewed this activity can act as a tool to assist them to recognize more Chinese characters. |
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Article |
author |
Soon, Goh Ying Yeng, Yee Leong |
author_facet |
Soon, Goh Ying Yeng, Yee Leong |
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Soon, Goh Ying |
title |
Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou |
title_short |
Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou |
title_full |
Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou |
title_fullStr |
Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou |
title_full_unstemmed |
Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou |
title_sort |
empirical study on the use of puzzle games for improving chinese character acquisition of non-native learners of chinese language / shakerin ismail, mohd rashdan sallehuddin and ho yong zhou |
publishDate |
2015 |
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https://ir.uitm.edu.my/id/eprint/81614/1/81614.pdf https://ir.uitm.edu.my/id/eprint/81614/ https://e-ajuitmct.uitm.edu.my/v3/ |
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