Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou

This study was to find out the effects of students’ engagement in Chinese character puzzle game on language acquisition. The study was conducted on students of the first level of Chinese beginner course at UiTM (Terengganu) in Malaysia. To accomplish the purpose of the study, the researchers chose a...

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Main Authors: Soon, Goh Ying, Yeng, Yee Leong
Format: Article
Language:English
Published: 2015
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/81614/1/81614.pdf
https://ir.uitm.edu.my/id/eprint/81614/
https://e-ajuitmct.uitm.edu.my/v3/
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spelling my.uitm.ir.816142023-07-24T02:19:38Z https://ir.uitm.edu.my/id/eprint/81614/ Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou eaj Soon, Goh Ying Yeng, Yee Leong Academic language. Study and teaching Chinese language This study was to find out the effects of students’ engagement in Chinese character puzzle game on language acquisition. The study was conducted on students of the first level of Chinese beginner course at UiTM (Terengganu) in Malaysia. To accomplish the purpose of the study, the researchers chose a sample of 30 subjects, who were taking Chinese beginner course and at the same time participated in a Chinese character puzzle game competition. The subjects were asked to fill up online questionnaire on their benefits gained after the competition. The result indicated positive perceptions among the learners. It was concluded that the subjects who participated in puzzle game, viewed this activity can act as a tool to assist them to recognize more Chinese characters. 2015 Article PeerReviewed text en https://ir.uitm.edu.my/id/eprint/81614/1/81614.pdf Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou. (2015) e-Academia Journal <https://ir.uitm.edu.my/view/publication/e-Academia_Journal/>, 4 (2). pp. 1-8. ISSN 2289 - 6589 https://e-ajuitmct.uitm.edu.my/v3/
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Academic language. Study and teaching
Chinese language
spellingShingle Academic language. Study and teaching
Chinese language
Soon, Goh Ying
Yeng, Yee Leong
Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou
description This study was to find out the effects of students’ engagement in Chinese character puzzle game on language acquisition. The study was conducted on students of the first level of Chinese beginner course at UiTM (Terengganu) in Malaysia. To accomplish the purpose of the study, the researchers chose a sample of 30 subjects, who were taking Chinese beginner course and at the same time participated in a Chinese character puzzle game competition. The subjects were asked to fill up online questionnaire on their benefits gained after the competition. The result indicated positive perceptions among the learners. It was concluded that the subjects who participated in puzzle game, viewed this activity can act as a tool to assist them to recognize more Chinese characters.
format Article
author Soon, Goh Ying
Yeng, Yee Leong
author_facet Soon, Goh Ying
Yeng, Yee Leong
author_sort Soon, Goh Ying
title Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou
title_short Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou
title_full Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou
title_fullStr Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou
title_full_unstemmed Empirical study on the use of puzzle games for improving Chinese character acquisition of non-native learners of Chinese language / Shakerin Ismail, Mohd Rashdan Sallehuddin and Ho Yong Zhou
title_sort empirical study on the use of puzzle games for improving chinese character acquisition of non-native learners of chinese language / shakerin ismail, mohd rashdan sallehuddin and ho yong zhou
publishDate 2015
url https://ir.uitm.edu.my/id/eprint/81614/1/81614.pdf
https://ir.uitm.edu.my/id/eprint/81614/
https://e-ajuitmct.uitm.edu.my/v3/
_version_ 1772815638084976640
score 13.211869