An application of the SWICi board game in career decision intervention module for at-risk adolescents / Yusnita Ibrahim and Intan Syahriza Azizan

This article introduces the SWICi board game based on the underpinning Social Cognitive Career Theory. The SWICi board game is one of the activities in the Career Decision Intervention Module. The main objective of this SWICi board is game to assist at-risk adolescents in Malaysia to explore their c...

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Main Authors: Ibrahim, Yusnita, Azizan, Intan Syahriza
Format: Book Section
Language:English
Published: Universiti Teknologi MARA Cawangan Kedah 2022
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Online Access:https://ir.uitm.edu.my/id/eprint/81102/1/81102.pdf
https://ir.uitm.edu.my/id/eprint/81102/
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spelling my.uitm.ir.811022023-08-21T00:04:37Z https://ir.uitm.edu.my/id/eprint/81102/ An application of the SWICi board game in career decision intervention module for at-risk adolescents / Yusnita Ibrahim and Intan Syahriza Azizan Ibrahim, Yusnita Azizan, Intan Syahriza Educational psychology Learning. Learning strategies Educational productivity This article introduces the SWICi board game based on the underpinning Social Cognitive Career Theory. The SWICi board game is one of the activities in the Career Decision Intervention Module. The main objective of this SWICi board is game to assist at-risk adolescents in Malaysia to explore their career identity and knowledge in the world of work to increase efficacies in their career decision-making process. SWICi board game can be played individually or in groups of 2 to 6 adolescents. The development of SWICi board game of the Career Decision Intervention module for at-risk adolescents was validated by 10 experts. Then, a group of adolescents from 13 to 17 years was piloted to check the module’s reliability movement which ensue onward to a preliminary study. The pilot study demonstrated the process of validation for the Career Decision Intervention Module that contributes to the development of ‘best-practices’ in guiding adolescents’ career decision-making. The SWICi board game received favourable responses from adolescents that brought about a crucial outcome. In addition, brief implications and recommendations for future research and practices are provided. Universiti Teknologi MARA Cawangan Kedah 2022 Book Section NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/81102/1/81102.pdf An application of the SWICi board game in career decision intervention module for at-risk adolescents / Yusnita Ibrahim and Intan Syahriza Azizan. (2022) In: Journal of Creative Practices in Language Learning and Teaching. Universiti Teknologi MARA Cawangan Kedah, pp. 1-3. (Submitted)
institution Universiti Teknologi Mara
building Tun Abdul Razak Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Mara
content_source UiTM Institutional Repository
url_provider http://ir.uitm.edu.my/
language English
topic Educational psychology
Learning. Learning strategies
Educational productivity
spellingShingle Educational psychology
Learning. Learning strategies
Educational productivity
Ibrahim, Yusnita
Azizan, Intan Syahriza
An application of the SWICi board game in career decision intervention module for at-risk adolescents / Yusnita Ibrahim and Intan Syahriza Azizan
description This article introduces the SWICi board game based on the underpinning Social Cognitive Career Theory. The SWICi board game is one of the activities in the Career Decision Intervention Module. The main objective of this SWICi board is game to assist at-risk adolescents in Malaysia to explore their career identity and knowledge in the world of work to increase efficacies in their career decision-making process. SWICi board game can be played individually or in groups of 2 to 6 adolescents. The development of SWICi board game of the Career Decision Intervention module for at-risk adolescents was validated by 10 experts. Then, a group of adolescents from 13 to 17 years was piloted to check the module’s reliability movement which ensue onward to a preliminary study. The pilot study demonstrated the process of validation for the Career Decision Intervention Module that contributes to the development of ‘best-practices’ in guiding adolescents’ career decision-making. The SWICi board game received favourable responses from adolescents that brought about a crucial outcome. In addition, brief implications and recommendations for future research and practices are provided.
format Book Section
author Ibrahim, Yusnita
Azizan, Intan Syahriza
author_facet Ibrahim, Yusnita
Azizan, Intan Syahriza
author_sort Ibrahim, Yusnita
title An application of the SWICi board game in career decision intervention module for at-risk adolescents / Yusnita Ibrahim and Intan Syahriza Azizan
title_short An application of the SWICi board game in career decision intervention module for at-risk adolescents / Yusnita Ibrahim and Intan Syahriza Azizan
title_full An application of the SWICi board game in career decision intervention module for at-risk adolescents / Yusnita Ibrahim and Intan Syahriza Azizan
title_fullStr An application of the SWICi board game in career decision intervention module for at-risk adolescents / Yusnita Ibrahim and Intan Syahriza Azizan
title_full_unstemmed An application of the SWICi board game in career decision intervention module for at-risk adolescents / Yusnita Ibrahim and Intan Syahriza Azizan
title_sort application of the swici board game in career decision intervention module for at-risk adolescents / yusnita ibrahim and intan syahriza azizan
publisher Universiti Teknologi MARA Cawangan Kedah
publishDate 2022
url https://ir.uitm.edu.my/id/eprint/81102/1/81102.pdf
https://ir.uitm.edu.my/id/eprint/81102/
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score 13.211869